Online46.4.228.21:42268checked 8m ago
Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:50 UTC3h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Testserver?
No gather rate appears in the name of Testserver. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on Testserver?
A procedural map of size 4,000 is what Testserver runs, generated by the game with seed 894933670. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.
Server tags
Where can Testserver be found in Rust Player Count lists and filters?
These Rust Player Count lists include Testserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What information do the tags on Testserver convey?
For the game's server browser, Testserver publishes: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Testserver have?
1 of 40 slots are filled on Testserver right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 11:00 UTC, averaging 1 players.
How does Testserver compare in server rankings?
Testserver is in the top 53% of all ranked servers with a rank of #11,663 for player hours over the past seven days.
Server information
What is the online status and reliability of Testserver?
Testserver is currently online. It reports an uptime that puts the last restart at roughly 28 minutes ago. Its first appearance in Rust Player Count was on 15 October 2026.
What is the Rust version for Testserver?
Rust network protocol 2634 and build 167781 on Linux is what Testserver uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Testserver?
No region is published by Testserver. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 46.4.228.21:42268.
Is Testserver lag-free?
The server ran at an average of 182 fps over the last 48 hours, never falling below 121. The highest entity count was 102,173, covering buildings, deployables and all other objects. Memory usage reached up to 2,866 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
When does Testserver wipe?
With so few of Testserver's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 2 hours ago.
How to join
What steps are needed to join Testserver?
Joining is done by opening the console (F1) and running client.connect 46.4.228.21:42268. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://byteblitz.de/start is its website.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.