Rust Player Count
36,707 playing now

Offline46.61.200.115:28015checked 23d ago

Development Server

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,280 no region published
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average 246/ 250
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 144/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 223/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 136/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 21/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 115/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does Development Server use?

A gather rate is absent from the name of Development Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on Development Server?

A procedural map is what Development Server runs, generated by the game.

Tags, lists and filters

Where can Development Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Development Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Development Server?

For the game's server browser, Development Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does Development Server have?

Currently offline, Development Server was last seen 23 days 22 hours ago.

What position does Development Server hold among Rust servers?

Development Server is in the top – of all ranked servers with a rank of #13,280 for player hours over the past seven days.

Server details

How reliable is Development Server, and is it online?

Currently offline, Development Server was last seen 23 days 22 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 16 September 2026.

What is the Rust version for Development Server?

On Windows, Development Server runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Development Server?

No region is published by Development Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 46.61.200.115:28015.

Wipe information

How often does Development Server wipe?

With so few of Development Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 27 days 13 hours ago.

Connect to the server

How can I connect to Development Server?

To get in, press F1 in Rust and enter client.connect 46.61.200.115:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs on game build 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.