Rust Player Count
57,547 playing now

Offline46.61.49.21:28015checked 16d ago

Local Dev

Players now 1/ 8 12% full
7-day average 0 peak –
Rank #16,118 top 68%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:45 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 274/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 257/ 325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average 308/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 238/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 48/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 216/ 350

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Local Dev use?

The name of Local Dev does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is off.

Which map is running on Local Dev?

A procedural map is what Local Dev runs, generated by the game.

Tags, lists and filters

Where can Local Dev be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local Dev: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Local Dev?

For the game's server browser, Local Dev publishes: gmrust (Game mode): The usual Rust survival experience; mp8 (Max players): The server has 8 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Local Dev?

Local Dev is offline at the moment; the last time it was seen was 16 days 11 hours ago.

How does Local Dev compare in server rankings?

Over the last seven days, Local Dev is #16,118 for player hours, placing it in the top 68% of ranked servers.

About the server

What is the online status and reliability of Local Dev?

Currently offline, Local Dev was last seen 16 days 11 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 27 September 2026.

What is the Rust version for Local Dev?

Windows hosts Local Dev, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What region does Local Dev serve?

No region is published by Local Dev. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 46.61.49.21:28015.

Wipe schedule

What should you expect on Local Dev during a wipe?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 1 hours in.

What wipe pattern does Local Dev follow?

With so few of Local Dev's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 16 days 14 hours ago.

Connect to the server

How can I connect to Local Dev?

Open the Rust console with F1, then type client.connect 46.61.49.21:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp8
Max players The server has 8 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.