Rust Player Count
72,913 playing now

OfflineNA47.219.122.30:28015checked 4h ago

In Rust We Trust

monthly wipes vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,915 top 72% · #1542 in NA
Last wipe 10d ago monthly schedule
Next wipe 22d 4h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123415:0020:0001:0006:0011:0009:00

Hourly average and peak, UTC.

Server performance

010020030040015:0020:0001:0006:0011:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 4hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:17 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average 15/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average 12/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 3/ 1000
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average 1/ 50
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average 2/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average 1/ 50

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for In Rust We Trust?

The name of In Rust We Trust does not state a gather rate. The group limit is the game's default of 8 players. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on In Rust We Trust?

The game generates a procedural map of size 3,000 with seed 8762 for In Rust We Trust. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can In Rust We Trust be found in Rust Player Count lists and filters?

These Rust Player Count lists include In Rust We Trust: Best Rust roleplay servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on In Rust We Trust?

The game's server browser reads these tags from In Rust We Trust: gmvanilla (Game mode): Unmodified survival gameplay; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on In Rust We Trust?

The server In Rust We Trust is offline at present, with its last appearance 4 hours ago. For the past week, the average number of players was 0.

How does In Rust We Trust compare in server rankings?

In the last seven days, In Rust We Trust is #15,915 for player hours, #1,542 in North America, and within the top 72% of ranked servers.

Server information

What is the uptime and reliability of In Rust We Trust?

Currently offline, In Rust We Trust was last seen 4 hours ago. It reports an uptime that puts the last restart at roughly 33 minutes ago. For the last 7 full days, it was online for 159 of 168 hours, a 95% uptime. Its first appearance in Rust Player Count was on 29 September 2026.

What is the Rust version for In Rust We Trust?

Windows hosts In Rust We Trust, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of In Rust We Trust?

With its NA tag, In Rust We Trust lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 47.219.122.30:28015.

What is the performance like on In Rust We Trust?

Over the last 48 hours, the average server fps was 202, and it never dropped below 173. Up to 49,697 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,531 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on In Rust We Trust during a wipe?

Recent wipes saw an average peak of 2 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does In Rust We Trust follow?

Wipes happen once a month on In Rust We Trust, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 10 days 20 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

How can I connect to In Rust We Trust?

Joining is done by opening the console (F1) and running client.connect 47.219.122.30:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/VAWZN2pDmJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.