OfflineNA47.226.85.41:28015checked 4d ago
Why So Sus
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:21 UTC6d ago | 2 | – | running | 2 |
| Wed 7 Oct, 06:20 UTC7d ago | 2 | – | 0.8 days | 0 |
| Tue 6 Oct, 05:40 UTC8d ago | 2 | – | 1 days | 0 |
| Wed 30 Sep, 22:41 UTC13d ago | 2 | halved by day 1 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Why So Sus?
The name of Why So Sus does not state a gather rate. Groups are capped at 8 players, the default in the game. combat training is the game mode, practice for aim and PvP, loot handed out. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.
What map is used on Why So Sus?
A procedural map is what Why So Sus runs, generated by the game.
Tags, lists and filters
Where can Why So Sus be found in Rust Player Count lists and filters?
The Rust Player Count lists that Why So Sus fits are: Rust aim training servers, Modded Rust servers, Battlefield Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on Why So Sus convey?
For the game's server browser, Why So Sus publishes: gmrust (Game mode): The usual Rust survival experience; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^d (Combat training): Training for aim and PvP, with all items given to you; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is Why So Sus?
Currently offline, Why So Sus was last seen 4 days 8 hours ago. With a peak of 2, the average over seven days is 1 players.
How does Why So Sus compare in server rankings?
Why So Sus ranks #5,490 for player hours over the past seven days, #935 in North America, and is in the top 25% of all ranked servers.
Server information
How reliable is Why So Sus, and is it online?
Currently offline, Why So Sus was last seen 4 days 8 hours ago. It was up 29% of the time over the last 7 full days, 48 of 168 hours. Its first appearance in Rust Player Count was on 25 September 2026.
What Rust version is used on Why So Sus?
On Windows, Why So Sus runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Why So Sus?
Its NA tag shows Why So Sus lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 47.226.85.41:28015.
Wipe schedule
What happens on Why So Sus when a wipe occurs?
The average busiest point in recent wipes reached 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.
When does Why So Sus wipe?
No next wipe can be predicted for Why So Sus, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 6 days 6 hours ago.
How to join
What steps are needed to join Why So Sus?
Open the Rust console with F1, then type client.connect 47.226.85.41:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,^v,^d,^i,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Gameplay
^d
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.