Rust Player Count
62,733 playing now

Offline47.6.83.67:28018checked 21d ago

[US] World War Rust | Test Server

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,464 top 67%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 53 on average 43/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average 24/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 10/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 21 on average 6/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average 10/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average 5/ 150

Quick answers

from the figures on this page

Rules and settings

Which rules govern [US] World War Rust | Test Server?

A gather rate is absent from the name of [US] World War Rust | Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on [US] World War Rust | Test Server?

A procedural map, generated by the game, runs on [US] World War Rust | Test Server.

Server tags

Where can [US] World War Rust | Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] World War Rust | Test Server: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on [US] World War Rust | Test Server?

These are the tags [US] World War Rust | Test Server publishes for the game's server browser: gmvanilla (Game mode): Unmodified survival gameplay; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does [US] World War Rust | Test Server have?

[US] World War Rust | Test Server is offline at the moment; the last time it was seen was 21 days 2 hours ago.

Where does [US] World War Rust | Test Server sit in the rankings?

[US] World War Rust | Test Server is in the top 67% of all ranked servers with a rank of #15,464 for player hours over the past seven days.

Server details

What is the uptime and reliability of [US] World War Rust | Test Server?

Currently offline, [US] World War Rust | Test Server was last seen 21 days 2 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 15 September 2026.

What Rust version is used on [US] World War Rust | Test Server?

Windows hosts [US] World War Rust | Test Server, which runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find [US] World War Rust | Test Server?

No region tag is published by [US] World War Rust | Test Server, but its name points to North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 47.6.83.67:28018.

Wipe information

What wipe pattern does [US] World War Rust | Test Server follow?

The rhythm of wipes on [US] World War Rust | Test Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 34 days 21 hours.

How to join

How can I connect to [US] World War Rust | Test Server?

Joining is done by opening the console (F1) and running client.connect 47.6.83.67:28018. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs on game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.