Rust Player Count
50,622 playing now

Online49.188.138.11:28015checked 10m ago

DANGERZONE

Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #11,998 top 54%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:21 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average 452/ 425
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average 271/ 250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 162/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 203/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 29/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 231/ 250

Quick answers

from the figures on this page

Rules and settings

Which rules govern DANGERZONE?

The name of DANGERZONE does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on DANGERZONE?

The game generates a procedural map of size 5,000 with seed 1630865942 for DANGERZONE. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can DANGERZONE be found in Rust Player Count lists and filters?

These Rust Player Count lists include DANGERZONE: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on DANGERZONE?

These are the tags DANGERZONE publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on DANGERZONE?

With 10 slots, DANGERZONE has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1.

What position does DANGERZONE hold among Rust servers?

Over the last seven days, DANGERZONE is #11,998 for player hours, placing it in the top 54% of ranked servers.

Server information

What is the uptime and reliability of DANGERZONE?

You can find DANGERZONE online at the moment. It reports an uptime that puts the last restart at roughly 3 days 23 hours ago. In the last 7 full days, it was up for 162 of 168 hours, which is 96% uptime. Rust Player Count recorded it for the first time on 30 September 2026.

What Rust version is used on DANGERZONE?

Rust network protocol 2634 and build 167398 on Windows is what DANGERZONE uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of DANGERZONE?

A region is not published by DANGERZONE. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 49.188.138.11:28015.

Is DANGERZONE lag-free?

Over the last 48 hours, the average server fps was 49, and it never dropped below 34. Up to 147,436 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,900 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on DANGERZONE when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does DANGERZONE follow?

The rhythm of wipes on DANGERZONE cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 10 hours ago.

Connect to the server

How can I connect to DANGERZONE?

Joining is done by opening the console (F1) and running client.connect 49.188.138.11:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.