Offline5.149.207.67:28015checked 30d ago
myserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does myserver use?
The name of myserver does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is running on myserver?
A procedural map, generated by the game, runs on myserver.
Tags and filters
Where can myserver be found in Rust Player Count lists and filters?
These Rust Player Count lists include myserver: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on myserver convey?
These are the tags myserver publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does myserver have?
The server myserver is offline at present, with its last appearance 30 days 9 hours ago.
Server details
What is the online status and reliability of myserver?
Last seen 30 days 9 hours ago, myserver is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on myserver?
On Windows, myserver runs Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find myserver?
No region is published by myserver. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 5.149.207.67:28015.
Wipe schedule
What wipe pattern does myserver follow?
With so few of myserver's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 37 days 16 hours ago.
Connect to the server
What steps are needed to join myserver?
Open the Rust console with F1, then type client.connect 5.149.207.67:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp5
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.