Rust Player Count
48,032 playing now

Offline5.18.90.200:28015checked 3h ago

LocalServer

moddedoxide
Players now 2/ 2 100% full
7-day average 2 peak 2
Rank #4,735 top 21%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5219:0020:0021:0018:0019:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep2 Oct6 Oct10 Oct13 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:27 UTC3d ago 2 – running 2
Tue 6 Oct, 19:23 UTC7d ago 2+1 queue held half 3.9 days 0
Mon 5 Oct, 16:28 UTC8d ago 2+1 queue – 1.1 days 0
Sun 27 Sep, 06:30 UTC16d ago 1 – 8.4 days 1
Sat 26 Sep, 08:37 UTC17d ago 1 – 0.9 days 1
Fri 25 Sep, 21:47 UTC18d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 27/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 19/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern LocalServer?

A gather rate is absent from the name of LocalServer. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on LocalServer?

A procedural map is what LocalServer runs, generated by the game.

Server tags

Where can LocalServer be found in Rust Player Count lists and filters?

The Rust Player Count lists that LocalServer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on LocalServer convey?

These are the tags LocalServer publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is LocalServer?

LocalServer is offline at the moment; the last time it was seen was 3 hours ago. The average player count for the last seven days is 2, and the highest point was 2. The highest average in the last 48 hours was 2 players at 20:00 UTC.

How does LocalServer compare in server rankings?

LocalServer is in the top 21% of all ranked servers with a rank of #4,735 for player hours over the past seven days.

About the server

What is the uptime and reliability of LocalServer?

LocalServer is down at the moment and was last seen 3 hours ago. For the last 7 full days, it was online for 32 of 168 hours, a 19% uptime. Its first appearance in Rust Player Count was on 25 September 2026.

What is the Rust version for LocalServer?

Rust network protocol 2634 and build 166494 on Windows is what LocalServer uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of LocalServer?

A region is not published by LocalServer. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 5.18.90.200:28015.

Wipe schedule

What should you expect on LocalServer during a wipe?

Across its recent wipes, the busiest times averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does LocalServer follow?

No next wipe can be predicted for LocalServer, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 3 days 7 hours.

Join the server

What is the process to join LocalServer?

To get in, press F1 in Rust and enter client.connect 5.18.90.200:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.