Offline5.18.90.200:28015checked 3h ago
LocalServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:27 UTC3d ago | 2 | – | running | 2 |
| Tue 6 Oct, 19:23 UTC7d ago | 2+1 queue | held half | 3.9 days | 0 |
| Mon 5 Oct, 16:28 UTC8d ago | 2+1 queue | – | 1.1 days | 0 |
| Sun 27 Sep, 06:30 UTC16d ago | 1 | – | 8.4 days | 1 |
| Sat 26 Sep, 08:37 UTC17d ago | 1 | – | 0.9 days | 1 |
| Fri 25 Sep, 21:47 UTC18d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern LocalServer?
A gather rate is absent from the name of LocalServer. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on LocalServer?
A procedural map is what LocalServer runs, generated by the game.
Server tags
Where can LocalServer be found in Rust Player Count lists and filters?
The Rust Player Count lists that LocalServer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on LocalServer convey?
These are the tags LocalServer publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is LocalServer?
LocalServer is offline at the moment; the last time it was seen was 3 hours ago. The average player count for the last seven days is 2, and the highest point was 2. The highest average in the last 48 hours was 2 players at 20:00 UTC.
How does LocalServer compare in server rankings?
LocalServer is in the top 21% of all ranked servers with a rank of #4,735 for player hours over the past seven days.
About the server
What is the uptime and reliability of LocalServer?
LocalServer is down at the moment and was last seen 3 hours ago. For the last 7 full days, it was online for 32 of 168 hours, a 19% uptime. Its first appearance in Rust Player Count was on 25 September 2026.
What is the Rust version for LocalServer?
Rust network protocol 2634 and build 166494 on Windows is what LocalServer uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of LocalServer?
A region is not published by LocalServer. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 5.18.90.200:28015.
Wipe schedule
What should you expect on LocalServer during a wipe?
Across its recent wipes, the busiest times averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What wipe pattern does LocalServer follow?
No next wipe can be predicted for LocalServer, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 3 days 7 hours.
Join the server
What is the process to join LocalServer?
To get in, press F1 in Rust and enter client.connect 5.18.90.200:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.