Rust Player Count
35,326 playing now

Offline5.186.56.195:28015checked 28d ago

Testserver

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,419 no region published
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 208/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average 126/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 239/ 275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 111/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 11/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 103/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Testserver?

No gather rate appears in the name of Testserver. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

What map is used on Testserver?

A procedural map, generated by the game, runs on Testserver.

Tags, lists and filters

Where can Testserver be found in Rust Player Count lists and filters?

The Rust Player Count lists that Testserver fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Testserver convey?

For the game's server browser, Testserver publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Testserver have?

Testserver is offline at the moment; the last time it was seen was 28 days 11 hours ago.

Where does Testserver sit in the rankings?

Testserver is in the top – of all ranked servers with a rank of #15,419 for player hours over the past seven days.

Server information

What is the uptime and reliability of Testserver?

Currently offline, Testserver was last seen 28 days 11 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 15 September 2026.

What is the Rust version for Testserver?

Rust network protocol 2633 and build 163794 on Linux is what Testserver uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Testserver?

There is no region published by Testserver. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 5.186.56.195:28015.

Wipe days

What wipe pattern does Testserver follow?

With so few of Testserver's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 34 days 10 hours ago.

Join the server

How can I connect to Testserver?

Joining is done by opening the console (F1) and running client.connect 5.186.56.195:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build It runs on game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.