Rust Player Count
47,185 playing now

Offline5.227.44.219:28015checked 25d ago

Server_217_DevBlog

modded
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,400 no region published
Last wipe 119d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 25/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 19/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Server_217_DevBlog use?

The name of Server_217_DevBlog does not state a gather rate. A group limit is not published. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. VAC is off, Valve's anti-cheat.

Which map is running on Server_217_DevBlog?

A procedural map is what Server_217_DevBlog runs, generated by the game.

Tags and filters

Where can Server_217_DevBlog be found in Rust Player Count lists and filters?

The Rust Player Count lists that Server_217_DevBlog fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded.

What is the meaning of the tags on Server_217_DevBlog?

These are the tags Server_217_DevBlog publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): To join, your game must match protocol 2183; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): The Modded category: plugins or configuration change gameplay; h5e7466bf (Custom tag): A plugin or the owner created this tag outside Rust's standard set; stok (Custom tag): A plugin or the owner created this tag outside Rust's standard set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Server_217_DevBlog have?

Currently offline, Server_217_DevBlog was last seen 25 days 13 hours ago.

How does Server_217_DevBlog compare in server rankings?

Over the last seven days, Server_217_DevBlog is #15,400 for player hours, placing it in the top – of ranked servers.

Server details

How reliable is Server_217_DevBlog, and is it online?

Server_217_DevBlog is down at the moment and was last seen 25 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 18 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Server_217_DevBlog?

Windows hosts Server_217_DevBlog, which runs Rust network protocol 2183. Joining requires the same protocol on your game; Steam updates it for you.

What region does Server_217_DevBlog serve?

There is no region published by Server_217_DevBlog. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 5.227.44.219:28015.

Wipe information

How often does Server_217_DevBlog wipe?

With so few of Server_217_DevBlog's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 119 days 11 hours ago.

Connect to the server

How can I connect to Server_217_DevBlog?

Open the Rust console with F1, then type client.connect 5.227.44.219:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
v2183
Protocol To join, your game must match protocol 2183.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) is in use.
modded
Modded The Modded category: plugins or configuration change gameplay.

Other

h5e7466bf
Custom tag A plugin or the owner created this tag outside Rust's standard set.
stok
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.