Rust Player Count
37,909 playing now

Offline5.29.134.102:28015checked 1d ago

Kill Zone x2

2x
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123408:0009:0010:0012:0013:0014:00

Hourly average and peak, UTC.

Server performance

010020030040008:0009:0010:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:33 UTC14d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] TIERRA DE NADIE | x2 | Solo/Duo | WIPE JUEVESSA · groups of 8+ · 2x · weekly · 2 on average 1/ 100
AshRaiders X2 | UNLIMITED | Vanilla | ACTIVE | GROWINGEU · groups of 8+ · 2x · monthly · 2 on average 0/ 200
Small Brasil SOLO - 2X QuinzenalSA · groups of 8+ · 2x · 2 on average 0/ 100
[KR/JP] Eoka | 자원밀도-2X | 신규오픈 | Wipe 10.11EA · groups of 8+ · 2x · 2 on average 4/ 100
RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 11/10 14:00CESTEU · groups of 8+ · 2x · biweekly · 1 on average 1/ 200
[UA/EU]Ukraine x2 - MainEU · groups of 8+ · 2x · weekly · 1 on average 1/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does Kill Zone x2 use?

Kill Zone x2 sets its gather rate to 2x, as its name states. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Kill Zone x2?

The game generates a procedural map of size 2,000 with seed 1147399601 for Kill Zone x2. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Kill Zone x2 be found in Rust Player Count lists and filters?

These Rust Player Count lists include Kill Zone x2: Rust servers with a 2x gather rate and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

What information do the tags on Kill Zone x2 convey?

For the game's server browser, Kill Zone x2 publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Kill Zone x2?

Currently offline, Kill Zone x2 was last seen 41 hours ago. The average player count for the past seven days is 0.

How does Kill Zone x2 compare in server rankings?

Kill Zone x2 is in the top 71% of all ranked servers with a rank of #15,960 for player hours over the past seven days.

About the server

How reliable is Kill Zone x2, and is it online?

Last seen 41 hours ago, Kill Zone x2 is offline right now. Based on the uptime it reports, the last restart was about 13 days ago. For the last 7 full days, it was online for 135 of 168 hours, a 80% uptime. Its first appearance in Rust Player Count was on 24 September 2026.

What is the Rust version for Kill Zone x2?

Windows hosts Kill Zone x2, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Kill Zone x2 serve?

No region is published by Kill Zone x2. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 5.29.134.102:28015.

Is Kill Zone x2 lag-free?

Over the last 48 hours, the average server fps was 223, and it never dropped below 210. The maximum number of entities it carried was 15,384, which includes buildings, deployables and everything else. Peak memory use was 2,235 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on Kill Zone x2 when a wipe occurs?

The average busiest point in recent wipes reached 2 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Kill Zone x2 wipe?

The rhythm of wipes on Kill Zone x2 cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 14 days 18 hours ago.

Connect to the server

How can I connect to Kill Zone x2?

To get in, press F1 in Rust and enter client.connect 5.29.134.102:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.