Rust Player Count
67,259 playing now

Offline5.29.9.12:28115checked 2d ago

Mars Colony LOCAL DEVELOPMENT

moddedoxide
Players now 0/ 4 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 53/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 86/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 40/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 57/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern Mars Colony LOCAL DEVELOPMENT?

A gather rate is absent from the name of Mars Colony LOCAL DEVELOPMENT. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is off, Valve's anti-cheat.

Tags, lists and filters

Where can Mars Colony LOCAL DEVELOPMENT be found in Rust Player Count lists and filters?

These Rust Player Count lists include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Mars Colony LOCAL DEVELOPMENT?

For the game's server browser, Mars Colony LOCAL DEVELOPMENT publishes: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Mars Colony LOCAL DEVELOPMENT?

Currently offline, Mars Colony LOCAL DEVELOPMENT was last seen 2 days 7 hours ago. For the past week, the average number of players was 0.

Where does Mars Colony LOCAL DEVELOPMENT sit in the rankings?

Mars Colony LOCAL DEVELOPMENT is in the top 71% of all ranked servers with a rank of #15,977 for player hours over the past seven days.

About the server

What is the online status and reliability of Mars Colony LOCAL DEVELOPMENT?

Mars Colony LOCAL DEVELOPMENT is down at the moment and was last seen 2 days 7 hours ago. For the last 1 full day, it was online for 0 of 24 hours, a 0% uptime. Its first appearance in Rust Player Count was on 11 October 2026.

What is the Rust version for Mars Colony LOCAL DEVELOPMENT?

Windows hosts Mars Colony LOCAL DEVELOPMENT, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Mars Colony LOCAL DEVELOPMENT?

There is no region published by Mars Colony LOCAL DEVELOPMENT. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 5.29.9.12:28115.

Wipe schedule

How often does Mars Colony LOCAL DEVELOPMENT wipe?

The rhythm of wipes on Mars Colony LOCAL DEVELOPMENT cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 3 days 10 hours.

How to join

What steps are needed to join Mars Colony LOCAL DEVELOPMENT?

Open the Rust console with F1, then type client.connect 5.29.9.12:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players 4 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.