Rust Player Count
66,920 playing now

Offline5.39.17.29:25362checked 3d ago

RootyToots corrosion

Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,848 top 72%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 11.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 04:09 UTC6d ago 0 – running 0
Thu 17 Sep, 06:22 UTC28d ago 1 halved by day 3 21.9 days 0
Wed 16 Sep, 08:41 UTC29d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average 493/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average 284/ 325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average 133/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average 305/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average 86/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average 253/ 300

Quick answers

from the figures on this page

Rules, map and settings

What configuration does RootyToots corrosion use?

The name of RootyToots corrosion does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on RootyToots corrosion?

RootyToots corrosion runs a procedural map of size 2,500 with seed 627919762, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can RootyToots corrosion be found in Rust Player Count lists and filters?

The Rust Player Count lists that RootyToots corrosion fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on RootyToots corrosion convey?

The game's server browser reads these tags from RootyToots corrosion: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs on game build 167231; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is RootyToots corrosion?

Currently offline, RootyToots corrosion was last seen 3 days 4 hours ago. The average player count for the past seven days is 0.

How does RootyToots corrosion compare in server rankings?

Over the last seven days, RootyToots corrosion is #15,848 for player hours, placing it in the top 72% of ranked servers.

Server information

How reliable is RootyToots corrosion, and is it online?

Last seen 3 days 4 hours ago, RootyToots corrosion is offline right now. In the last 7 full days, it was up for 105 of 168 hours, which is 62% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for RootyToots corrosion?

On Linux, RootyToots corrosion runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RootyToots corrosion?

No region is published by RootyToots corrosion. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 5.39.17.29:25362.

Wipe schedule

What changes on RootyToots corrosion on wipe day?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 3.

When does RootyToots corrosion wipe?

With irregular wipe times on RootyToots corrosion, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 6 days 9 hours.

How to join

What steps are needed to join RootyToots corrosion?

Joining is done by opening the console (F1) and running client.connect 5.39.17.29:25362. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players 20 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs on game build 167231.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.