Rust Player Count
108,614 playing now

Online5.39.17.37:27799checked 11m ago

A Shockbyte Rust Server

Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #12,332 top 56%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75121:0005:0013:0021:0005:0013:00Wiped Thu 15 Oct, 21:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0005:0013:0021:0005:0013:00Wiped Thu 15 Oct, 21:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:26 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 350 on average 464/ 500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 281 on average 85/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 268 on average 298/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 263 on average 329/ 350
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average 588/ 600
Rustoria.co - EU MainEU · groups of 16+ · weekly · 251 on average 553/ 575

Quick answers

from the figures on this page

Settings and map

What are the server rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

A procedural map of size 2,500 is what A Shockbyte Rust Server runs, generated by the game with seed 50000. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on A Shockbyte Rust Server?

0 of 20 slots are filled on A Shockbyte Rust Server right now. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 21:00 UTC, with an average of 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

A Shockbyte Rust Server is in the top 56% of all ranked servers with a rank of #12,332 for player hours over the past seven days.

About the server

What is the online status and reliability of A Shockbyte Rust Server?

You can find A Shockbyte Rust Server online at the moment. The uptime it gives suggests it restarted about 40 hours ago. For the last 1 full day, it was online for 24 of 24 hours, a 100% uptime. Its first appearance in Rust Player Count was on 15 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 5.39.17.37:27799.

How well does A Shockbyte Rust Server perform?

The server ran at an average of 207 fps over the last 48 hours, never falling below 163. The highest entity count was 30,090, covering buildings, deployables and all other objects. Memory usage reached up to 2,871 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What wipe pattern does A Shockbyte Rust Server follow?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 41 hours ago.

Join the server

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 5.39.17.37:27799. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.