Online5.39.17.57:20852checked 8m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern A Shockbyte Rust Server?
A gather rate is absent from the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does A Shockbyte Rust Server have?
With 20 slots, A Shockbyte Rust Server has 0 players at the moment. For the past week, the average number of players was 0.
What position does A Shockbyte Rust Server hold among Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server ranks #15,901 and is in the top 72% of all ranked servers.
About the server
What is the uptime and reliability of A Shockbyte Rust Server?
You can find A Shockbyte Rust Server online at the moment. The uptime it gives suggests it restarted about 20 days 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 5.39.17.57:20852.
Is A Shockbyte Rust Server lag-free?
Over the last 48 hours, the average server fps was 236, and it never dropped below 227. The highest entity count was 8,124, covering buildings, deployables and all other objects. Peak memory use was 3,537 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What wipe pattern does A Shockbyte Rust Server follow?
With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 36 days 22 hours ago.
How to join
What steps are needed to join A Shockbyte Rust Server?
Joining is done by opening the console (F1) and running client.connect 5.39.17.57:20852. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.