Rust Player Count
74,270 playing now

Online5.39.17.6:28930checked 11m ago

NillaVanilla

moddedoxide
Players now 0/ 35 0% full
7-day average 0 peak 2
Rank #6,956 top 31%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0000:0009:0018:00Wiped Tue 13 Oct, 12:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0006:0015:0000:0009:0018:00Wiped Tue 13 Oct, 12:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.7 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:08 UTC1d ago – – running 0
Sun 11 Oct, 19:47 UTC3d ago 1 – 1.7 days 0
Fri 2 Oct, 17:07 UTC12d ago 1 halved by day 1 9.1 days 0
Fri 2 Oct, 03:01 UTC12d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 116/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 150/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 20/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 51/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern NillaVanilla?

The name of NillaVanilla does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on NillaVanilla?

NillaVanilla runs a procedural map of size 1,700 with seed 50000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Tags and filters

Where can NillaVanilla be found in Rust Player Count lists and filters?

These Rust Player Count lists include NillaVanilla: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on NillaVanilla?

These are the tags NillaVanilla publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp35 (Max players): 35 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is NillaVanilla?

With 35 slots, NillaVanilla has 0 players at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 09:00 UTC, with an average of 1 players.

How does NillaVanilla compare in server rankings?

For player hours in the last seven days, NillaVanilla ranks #6,956 and is in the top 31% of all ranked servers.

Server information

How reliable is NillaVanilla, and is it online?

Right now, NillaVanilla is up. Based on the uptime it reports, the last restart was about 29 hours ago. In the last 7 full days, it was up for 157 of 168 hours, which is 93% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on NillaVanilla?

On Linux, NillaVanilla runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find NillaVanilla?

No region is published by NillaVanilla. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 5.39.17.6:28930.

What is the performance like on NillaVanilla?

In the last 48 hours, it averaged 230 server fps, with a low of 201. Up to 38,742 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,717 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on NillaVanilla during a wipe?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

When does NillaVanilla wipe?

No next wipe can be predicted for NillaVanilla, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 32 hours.

Join the server

How can I connect to NillaVanilla?

To get in, press F1 in Rust and enter client.connect 5.39.17.6:28930. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp35,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp35
Max players 35 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.