Rust Player Count
83,995 playing now

Offline5.42.223.38:28015checked 15d ago

Test server

biweekly wipes vanillamoddedoxide
Players now 0/ 128 0% full
7-day average 0 peak –
Rank #16,955 top 71%
Last wipe 24d ago biweekly schedule
Next wipe 3d 2h Fri 16 Oct, 21:50 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 21:50 UTC, in 3d 2h. Its biweekly schedule tag · low confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

3d 2hFri 16 Oct, 21:50 UTC
17d 2hFri 30 Oct, 21:50 UTC
22d 23hThu 5 Nov, 19:00 UTC FW
31d 2hFri 13 Nov, 21:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:50 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 22 on average 7/ 100
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average 2/ 200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average 1/ 100
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average 9/ 125
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 6 on average 4/ 200
Lumber BoyzNA · groups of 8+ · biweekly · 5 on average 1/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern Test server?

No gather rate appears in the name of Test server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is running on Test server?

A procedural map of size 3,250 is what Test server runs, generated by the game with seed 1049736. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Test server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is the meaning of the tags on Test server?

The game's server browser reads these tags from Test server: gmrust (Game mode): The usual Rust survival experience; mp128 (Max players): Capacity: 128 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Test server?

Currently offline, Test server was last seen 15 days 20 hours ago.

Where does Test server sit in the rankings?

Over the last seven days, Test server is #16,955 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the uptime and reliability of Test server?

Currently offline, Test server was last seen 15 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Test server?

Windows hosts Test server, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

What region does Test server serve?

A region is not published by Test server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 5.42.223.38:28015.

Wipe schedule

What changes on Test server on wipe day?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 16 hours in.

How often does Test server wipe?

With too few of Test server's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Friday 16 October at 21:50 UTC. It has been running its current world for 24 days 21 hours. Every two weeks is the wipe interval published in its tags.

Connect to the server

What steps are needed to join Test server?

To get in, press F1 in Rust and enter client.connect 5.42.223.38:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp128
Max players Capacity: 128 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.