Offline5.42.33.40:28015checked 12d ago
SSAA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does SSAA use?
No gather rate appears in the name of SSAA. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
What map is used on SSAA?
A procedural map is what SSAA runs, generated by the game.
Tags, lists and filters
Where can SSAA be found in Rust Player Count lists and filters?
These Rust Player Count lists include SSAA: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on SSAA convey?
For the game's server browser, SSAA publishes: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is SSAA?
Currently offline, SSAA was last seen 12 days 6 hours ago.
How does SSAA compare in server rankings?
SSAA is in the top 60% of all ranked servers with a rank of #14,071 for player hours over the past seven days.
Server information
What is the online status and reliability of SSAA?
SSAA is down at the moment and was last seen 12 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Player Count first saw it.
What is the Rust version for SSAA?
On Windows, SSAA runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
What region does SSAA serve?
There is no region published by SSAA. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 5.42.33.40:28015.
Wipe days
How often does SSAA wipe?
With so few of SSAA's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 12 days 6 hours.
Join the server
What steps are needed to join SSAA?
To get in, press F1 in Rust and enter client.connect 5.42.33.40:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.