Offline5.44.169.105:28015checked 25d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for TEST?
A gather rate is absent from the name of TEST. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is running on TEST?
A procedural map is what TEST runs, generated by the game.
Tags, lists and filters
Where can TEST be found in Rust Player Count lists and filters?
The Rust Player Count lists that TEST fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on TEST?
For the game's server browser, TEST publishes: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on TEST?
TEST is offline at the moment; the last time it was seen was 25 days 12 hours ago.
What position does TEST hold among Rust servers?
Over the last seven days, TEST is #15,383 for player hours, placing it in the top – of ranked servers.
Server details
How reliable is TEST, and is it online?
Currently offline, TEST was last seen 25 days 12 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 18 September 2026.
What is the Rust version for TEST?
Rust network protocol 2633 and build 164530 on Windows is what TEST uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does TEST serve?
No region is published by TEST. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 5.44.169.105:28015.
Wipe days
What wipe pattern does TEST follow?
Too few wipes are recorded for TEST to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 26 days ago.
How to join
How can I connect to TEST?
Open the Rust console with F1, then type client.connect 5.44.169.105:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.