Offline5.63.21.64:28015checked 6h ago
[TR][EU] RUSTDEFT | TEST SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:37 UTC15h ago | – | – | running | 0 |
| Fri 9 Oct, 13:04 UTC4d ago | 0 | – | 3.9 days | 2 |
| Tue 6 Oct, 20:13 UTC7d ago | 2 | – | 2.7 days | 0 |
| Tue 6 Oct, 08:43 UTC7d ago | 2 | – | 0.5 days | 0 |
| Sat 3 Oct, 10:18 UTC10d ago | 0 | – | 2.9 days | 0 |
| Fri 2 Oct, 20:17 UTC11d ago | 1 | – | 0.6 days | 0 |
| Fri 2 Oct, 06:51 UTC11d ago | 3 | – | 0.6 days | 1 |
| Thu 1 Oct, 11:43 UTC12d ago | 3 | – | 0.8 days | 0 |
| Tue 29 Sep, 00:17 UTC15d ago | 2 | – | 2.5 days | 0 |
| Mon 28 Sep, 03:47 UTC15d ago | 2 | – | 0.9 days | 0 |
| Sat 26 Sep, 20:01 UTC17d ago | 3 | – | 1.3 days | 0 |
| Thu 24 Sep, 17:11 UTC19d ago | 2 | – | 2.1 days | 0 |
| Thu 24 Sep, 08:44 UTC19d ago | 2 | – | 0.4 days | 0 |
| Wed 23 Sep, 18:29 UTC20d ago | 2 | – | 0.6 days | 0 |
| Tue 22 Sep, 19:29 UTC21d ago | 2 | – | 1 days | 0 |
| Tue 22 Sep, 11:06 UTC21d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 23:56 UTC25d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Fri 18 Sep, 12:57 UTC25d ago | 1 | – | 0.5 days | 0 |
| Fri 18 Sep, 05:36 UTC25d ago | 1 | – | 0.3 days | 0 |
| Thu 17 Sep, 19:19 UTC26d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does [TR][EU] RUSTDEFT | TEST SERVER use?
No gather rate appears in the name of [TR][EU] RUSTDEFT | TEST SERVER. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on [TR][EU] RUSTDEFT | TEST SERVER?
The game generates a procedural map of size 3,800 with seed 1 for [TR][EU] RUSTDEFT | TEST SERVER. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.
Tags, lists and filters
Where can [TR][EU] RUSTDEFT | TEST SERVER be found in Rust Player Count lists and filters?
These Rust Player Count lists include [TR][EU] RUSTDEFT | TEST SERVER: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you interpret the tags on [TR][EU] RUSTDEFT | TEST SERVER?
These are the tags [TR][EU] RUSTDEFT | TEST SERVER publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is [TR][EU] RUSTDEFT | TEST SERVER?
[TR][EU] RUSTDEFT | TEST SERVER is offline at the moment; the last time it was seen was 6 hours ago. For the past week, the average number of players was 0.
Where does [TR][EU] RUSTDEFT | TEST SERVER sit in the rankings?
Over the last seven days, [TR][EU] RUSTDEFT | TEST SERVER is #15,974 for player hours, placing it in the top 71% of ranked servers.
About the server
What is the uptime and reliability of [TR][EU] RUSTDEFT | TEST SERVER?
[TR][EU] RUSTDEFT | TEST SERVER is down at the moment and was last seen 6 hours ago. Based on the uptime it reports, the last restart was about 8 hours ago. For the last 7 full days, it was online for 12 of 168 hours, a 7% uptime. Rust Player Count recorded it for the first time on 16 September 2026.
What is the Rust version for [TR][EU] RUSTDEFT | TEST SERVER?
Windows hosts [TR][EU] RUSTDEFT | TEST SERVER, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of [TR][EU] RUSTDEFT | TEST SERVER?
Without a region tag from [TR][EU] RUSTDEFT | TEST SERVER, its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 5.63.21.64:28015.
Is [TR][EU] RUSTDEFT | TEST SERVER lag-free?
Over the last 48 hours, the average server fps was 57, and it never dropped below 25. Up to 110,447 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,256 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What happens on [TR][EU] RUSTDEFT | TEST SERVER when a wipe occurs?
The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
When does [TR][EU] RUSTDEFT | TEST SERVER wipe?
With irregular wipe times on [TR][EU] RUSTDEFT | TEST SERVER, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 15 hours.
Join the server
How can I connect to [TR][EU] RUSTDEFT | TEST SERVER?
Open the Rust console with F1, then type client.connect 5.63.21.64:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.