Rust Player Count
38,505 playing now

Offline5.83.132.130:28015checked 25d ago

My Local Test Server [No EAC]

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,446 no region published
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average 275/ 250
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 159/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average 215/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 156/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 22/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average 126/ 150

Quick answers

from the figures on this page

Rules and settings

What are the server rules for My Local Test Server [No EAC]?

No gather rate appears in the name of My Local Test Server [No EAC]. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is off.

What map is used on My Local Test Server [No EAC]?

A procedural map, generated by the game, runs on My Local Test Server [No EAC].

Tags and filters

Where can My Local Test Server [No EAC] be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Local Test Server [No EAC] fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on My Local Test Server [No EAC]?

For the game's server browser, My Local Test Server [No EAC] publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on My Local Test Server [No EAC]?

Currently offline, My Local Test Server [No EAC] was last seen 25 days 8 hours ago.

Where does My Local Test Server [No EAC] sit in the rankings?

For player hours in the last seven days, My Local Test Server [No EAC] ranks #15,446 and is in the top – of all ranked servers.

Server information

What is the uptime and reliability of My Local Test Server [No EAC]?

Currently offline, My Local Test Server [No EAC] was last seen 25 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 18 September 2026 is when Rust Player Count first saw it.

What Rust version is used on My Local Test Server [No EAC]?

Rust network protocol 2633 and build 164530 on Windows is what My Local Test Server [No EAC] uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of My Local Test Server [No EAC]?

A region is not published by My Local Test Server [No EAC]. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 5.83.132.130:28015.

Wipe information

What wipe pattern does My Local Test Server [No EAC] follow?

Too few wipes are recorded for My Local Test Server [No EAC] to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 25 days 15 hours.

Connect to the server

What is the process to join My Local Test Server [No EAC]?

Joining is done by opening the console (F1) and running client.connect 5.83.132.130:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.