Rust Player Count
83,592 playing now

Online5.83.165.189:25000checked 13m ago

SteForceOne Part2

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,909 top 72%
Last wipe 12d ago no schedule published
Next wipe 22d 2h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02.557.51017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 2hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 200/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 192/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 41/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 75/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern SteForceOne Part2?

A gather rate is absent from the name of SteForceOne Part2. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on SteForceOne Part2?

SteForceOne Part2 runs a procedural map of size 4,250 with seed 1855566903, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can SteForceOne Part2 be found in Rust Player Count lists and filters?

These Rust Player Count lists include SteForceOne Part2: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on SteForceOne Part2?

The game's server browser reads these tags from SteForceOne Part2: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on SteForceOne Part2?

With 50 slots, SteForceOne Part2 has 0 players at the moment. For the past week, the average number of players was 0.

How does SteForceOne Part2 compare in server rankings?

For player hours in the last seven days, SteForceOne Part2 ranks #15,909 and is in the top 72% of all ranked servers.

Server details

What is the uptime and reliability of SteForceOne Part2?

You can find SteForceOne Part2 online at the moment. Based on the uptime it reports, the last restart was about 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 1 October 2026.

What is the Rust version for SteForceOne Part2?

Rust network protocol 2634 and build 167781 on Windows is what SteForceOne Part2 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of SteForceOne Part2?

No region is published by SteForceOne Part2. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 5.83.165.189:25000.

What is the performance like on SteForceOne Part2?

The server ran at an average of 10 fps over the last 48 hours, never falling below 10. Up to 99,955 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,891 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on SteForceOne Part2 on wipe day?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

How often does SteForceOne Part2 wipe?

Wipes happen once a month on SteForceOne Part2, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 22 hours ago.

Join the server

How can I connect to SteForceOne Part2?

Open the Rust console with F1, then type client.connect 5.83.165.189:25000. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.