Online5.83.171.187:11600checked 9m ago
Skynet by C_Sky
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Skynet by C_Sky use?
A gather rate is absent from the name of Skynet by C_Sky. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Skynet by C_Sky?
A procedural map of size 3,500 is what Skynet by C_Sky runs, generated by the game with seed 1033745180. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can Skynet by C_Sky be found in Rust Player Count lists and filters?
These Rust Player Count lists include Skynet by C_Sky: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Skynet by C_Sky?
For the game's server browser, Skynet by C_Sky publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is Skynet by C_Sky?
0 of 50 slots are filled on Skynet by C_Sky right now. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 12:00 UTC.
How does Skynet by C_Sky compare in server rankings?
Over the last seven days, Skynet by C_Sky is #6,619 for player hours, placing it in the top 30% of ranked servers.
About the server
What is the online status and reliability of Skynet by C_Sky?
Skynet by C_Sky is currently online. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 30 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Skynet by C_Sky?
Rust network protocol 2634 and build 167781 on Windows is what Skynet by C_Sky uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Skynet by C_Sky?
A region is not published by Skynet by C_Sky. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 5.83.171.187:11600.
Is Skynet by C_Sky lag-free?
In the last 48 hours, it averaged 17 server fps, with a low of 8. The highest entity count was 72,643, covering buildings, deployables and all other objects. At its highest, it used 1,934 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What should you expect on Skynet by C_Sky during a wipe?
Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 5 hours in.
When does Skynet by C_Sky wipe?
Wipes happen once a month on Skynet by C_Sky, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 12 hours ago.
How to join
What steps are needed to join Skynet by C_Sky?
Joining is done by opening the console (F1) and running client.connect 5.83.171.187:11600. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
