Rust Player Count
33,689 playing now

Online5.83.171.187:11600checked 9m ago

Skynet by C_Sky

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #6,619 top 30%
Last wipe 12d ago no schedule published
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 43/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 32/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 16/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does Skynet by C_Sky use?

A gather rate is absent from the name of Skynet by C_Sky. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Skynet by C_Sky?

A procedural map of size 3,500 is what Skynet by C_Sky runs, generated by the game with seed 1033745180. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Skynet by C_Sky be found in Rust Player Count lists and filters?

These Rust Player Count lists include Skynet by C_Sky: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Skynet by C_Sky?

For the game's server browser, Skynet by C_Sky publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Skynet by C_Sky?

0 of 50 slots are filled on Skynet by C_Sky right now. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 12:00 UTC.

How does Skynet by C_Sky compare in server rankings?

Over the last seven days, Skynet by C_Sky is #6,619 for player hours, placing it in the top 30% of ranked servers.

About the server

What is the online status and reliability of Skynet by C_Sky?

Skynet by C_Sky is currently online. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 30 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Skynet by C_Sky?

Rust network protocol 2634 and build 167781 on Windows is what Skynet by C_Sky uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Skynet by C_Sky?

A region is not published by Skynet by C_Sky. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 5.83.171.187:11600.

Is Skynet by C_Sky lag-free?

In the last 48 hours, it averaged 17 server fps, with a low of 8. The highest entity count was 72,643, covering buildings, deployables and all other objects. At its highest, it used 1,934 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on Skynet by C_Sky during a wipe?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 5 hours in.

When does Skynet by C_Sky wipe?

Wipes happen once a month on Skynet by C_Sky, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 12 hours ago.

How to join

What steps are needed to join Skynet by C_Sky?

Joining is done by opening the console (F1) and running client.connect 5.83.171.187:11600. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.