Rust Player Count
91,228 playing now

Online50.106.4.98:28015checked 9m ago

glg_rust_vanilla

Players now 0/ ?
7-day average 0 peak –
Rank #15,836 top 72%
Last wipe 240d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average 474/ 525
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average 187/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 321 on average 351/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 306 on average 330/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 1059/ 1075
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 262 on average 275/ 325

Quick answers

from the figures on this page

Rules and settings

What configuration does glg_rust_vanilla use?

A gather rate is absent from the name of glg_rust_vanilla. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on glg_rust_vanilla?

A procedural map of size 3,500 is what glg_rust_vanilla runs, generated by the game with seed 679104. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can glg_rust_vanilla be found in Rust Player Count lists and filters?

These Rust Player Count lists include glg_rust_vanilla: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on glg_rust_vanilla?

These are the tags glg_rust_vanilla publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2621 (Protocol): Your game version needs to be on protocol 2621 to connect; cs143062 (Build): It runs on game build 143062; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does glg_rust_vanilla have?

The current player count on glg_rust_vanilla is 0. For the past week, the average number of players was 0.

What position does glg_rust_vanilla hold among Rust servers?

For player hours in the last seven days, glg_rust_vanilla ranks #15,836 and is in the top 72% of all ranked servers.

About the server

What is the online status and reliability of glg_rust_vanilla?

glg_rust_vanilla is currently online. The uptime it gives suggests it restarted about 12 days 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for glg_rust_vanilla?

Rust network protocol 2621 and build 143062 on Linux is what glg_rust_vanilla uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of glg_rust_vanilla?

No region is published by glg_rust_vanilla. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 50.106.4.98:28015.

How well does glg_rust_vanilla perform?

Over the last 48 hours, the average server fps was 206, and it never dropped below 158. The highest entity count was 76,210, covering buildings, deployables and all other objects. Memory usage reached up to 3,864 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

How often does glg_rust_vanilla wipe?

The rhythm of wipes on glg_rust_vanilla cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 240 days 12 hours ago.

Connect to the server

What is the process to join glg_rust_vanilla?

Open the Rust console with F1, then type client.connect 50.106.4.98:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2621
Protocol Your game version needs to be on protocol 2621 to connect.
cs143062
Build It runs on game build 143062.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.