Rust Player Count
52,884 playing now

Online50.115.8.155:28015checked 11m ago

NERV

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #13,225 top 60%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:41 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 47/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 46/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 23/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern NERV?

A gather rate is absent from the name of NERV. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on NERV?

NERV runs a procedural map of size 4,500 with seed 1075646401, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can NERV be found in Rust Player Count lists and filters?

The Rust Player Count lists that NERV fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on NERV convey?

The game's server browser reads these tags from NERV: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is NERV?

0 of 10 slots are filled on NERV right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 1 players.

Where does NERV sit in the rankings?

For player hours in the last seven days, NERV ranks #13,225 and is in the top 60% of all ranked servers.

About the server

How reliable is NERV, and is it online?

You can find NERV online at the moment. It reports an uptime that puts the last restart at roughly 4 days ago. In the last 7 full days, it was up for 116 of 168 hours, which is 69% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for NERV?

Rust network protocol 2634 and build 167398 on Linux is what NERV uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find NERV?

No region is published by NERV. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 50.115.8.155:28015.

Is NERV lag-free?

Over the last 48 hours, the average server fps was 110, and it never dropped below 81. The maximum number of entities it carried was 114,020, which includes buildings, deployables and everything else. Peak memory use was 6,696 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on NERV on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does NERV wipe?

The rhythm of wipes on NERV cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 5 hours.

How to join

How can I connect to NERV?

To get in, press F1 in Rust and enter client.connect 50.115.8.155:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.