Rust Player Count
38,702 playing now

Online50.115.8.164:28755checked 11m ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,885 top 72%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:03 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average 239/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average 83/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 212/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average 142/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 28/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average 142/ 175

Quick answers

from the figures on this page

Settings and map

What configuration does A Shockbyte Rust Server use?

No gather rate appears in the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is running on A Shockbyte Rust Server?

A procedural map of size 2,000 is what A Shockbyte Rust Server runs, generated by the game with seed 627898904. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on A Shockbyte Rust Server?

0 of 40 slots are filled on A Shockbyte Rust Server right now. For the past week, the average number of players was 0.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,885 and is in the top 72% of all ranked servers.

Server information

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at roughly 3 hours ago. It was up 98% of the time over the last 7 full days, 164 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 50.115.8.164:28755.

What is the performance like on A Shockbyte Rust Server?

The server ran at an average of 235 fps over the last 48 hours, never falling below 221. The maximum number of entities it carried was 16,762, which includes buildings, deployables and everything else. Peak memory use was 2,936 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on A Shockbyte Rust Server when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 6 days 12 hours.

How to join

What steps are needed to join A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 50.115.8.164:28755. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.