Rust Player Count
34,582 playing now

Online50.115.8.27:28015checked 9m ago

A Shockbyte Rust Server

Players now 0/ 1 0% full
7-day average 0 peak 1
Rank #8,937 top 40%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:12 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 159/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average 87/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 271/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average 107/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 21/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average 103/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

Which map is running on A Shockbyte Rust Server?

The game generates a procedural map of size 3,000 with seed 50000 for A Shockbyte Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 1 slots. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 23:00 UTC, with an average of 0 players.

How does A Shockbyte Rust Server compare in server rankings?

Over the last seven days, A Shockbyte Rust Server is #8,937 for player hours, placing it in the top 40% of ranked servers.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

You can find A Shockbyte Rust Server online at the moment. The uptime it gives suggests it restarted about 19 hours ago. In the last 7 full days, it was up for 165 of 168 hours, which is 98% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 50.115.8.27:28015.

Is A Shockbyte Rust Server lag-free?

In the last 48 hours, it averaged 200 server fps, with a low of 149. Up to 49,011 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,447 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on A Shockbyte Rust Server during a wipe?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does A Shockbyte Rust Server follow?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 13 days 4 hours.

How to join

What is the process to join A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 50.115.8.27:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.