Rust Player Count
64,540 playing now

Offline50.115.8.80:20001checked 9h ago

Cinematic & Testing Server - Blooprint

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123422:0006:0013:0021:0004:0012:00

Hourly average and peak, UTC.

Server performance

05010015020022:0006:0013:0021:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 18.5 days between real wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:13 UTC5d ago 0 – running 0
Sat 19 Sep, 19:23 UTC24d ago 1 halved by day 1 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 79/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 35/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 53/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Cinematic & Testing Server - Blooprint?

A gather rate is absent from the name of Cinematic & Testing Server - Blooprint. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Cinematic & Testing Server - Blooprint?

A procedural map of size 4,500 is what Cinematic & Testing Server - Blooprint runs, generated by the game with seed 1. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Cinematic & Testing Server - Blooprint be found in Rust Player Count lists and filters?

These Rust Player Count lists include Cinematic & Testing Server - Blooprint: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Cinematic & Testing Server - Blooprint convey?

The game's server browser reads these tags from Cinematic & Testing Server - Blooprint: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): It runs on game build 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Cinematic & Testing Server - Blooprint?

Cinematic & Testing Server - Blooprint is offline at the moment; the last time it was seen was 9 hours ago. The average player count for the past seven days is 0.

What position does Cinematic & Testing Server - Blooprint hold among Rust servers?

Over the last seven days, Cinematic & Testing Server - Blooprint is #15,977 for player hours, placing it in the top 71% of ranked servers.

Server information

What is the online status and reliability of Cinematic & Testing Server - Blooprint?

Cinematic & Testing Server - Blooprint is down at the moment and was last seen 9 hours ago. Based on the uptime it reports, the last restart was about 4 days 17 hours ago. For the last 7 full days, it was online for 111 of 168 hours, a 66% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Cinematic & Testing Server - Blooprint?

Rust network protocol 2634 and build 167058 on Linux is what Cinematic & Testing Server - Blooprint uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Cinematic & Testing Server - Blooprint?

There is no region published by Cinematic & Testing Server - Blooprint. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 50.115.8.80:20001.

What is the performance like on Cinematic & Testing Server - Blooprint?

Over the last 48 hours, the average server fps was 117, and it never dropped below 45. The maximum number of entities it carried was 118,254, which includes buildings, deployables and everything else. Memory usage reached up to 4,205 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on Cinematic & Testing Server - Blooprint during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

How often does Cinematic & Testing Server - Blooprint wipe?

With so few of Cinematic & Testing Server - Blooprint's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 5 days 15 hours ago.

How to join

What steps are needed to join Cinematic & Testing Server - Blooprint?

Open the Rust console with F1, then type client.connect 50.115.8.80:20001. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167058
Build It runs on game build 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.