Offline50.20.242.36:28015checked 1d ago
Local Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:45 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 08:46 UTC2d ago | – | – | – | 0 |
| Fri 9 Oct, 23:07 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 22:30 UTC4d ago | – | – | – | 1 |
| Thu 8 Oct, 20:43 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 00:42 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 00:22 UTC7d ago | – | – | – | 0 |
| Tue 6 Oct, 00:17 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 17:39 UTC8d ago | – | – | – | 1 |
| Sun 4 Oct, 21:05 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 19:10 UTC9d ago | – | – | – | 1 |
| Wed 30 Sep, 17:56 UTC13d ago | – | – | – | 1 |
| Wed 30 Sep, 14:10 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 22:35 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 21:24 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 20:58 UTC14d ago | – | – | – | 0 |
| Tue 29 Sep, 20:37 UTC14d ago | – | – | – | 1 |
| Thu 17 Sep, 13:45 UTC27d ago | 1 | – | 12.3 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Local Dev Server?
A gather rate is absent from the name of Local Dev Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Tags, lists and filters
Where can Local Dev Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Local Dev Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on Local Dev Server?
These are the tags Local Dev Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on Local Dev Server?
Currently offline, Local Dev Server was last seen 41 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.
What position does Local Dev Server hold among Rust servers?
Local Dev Server is in the top 37% of all ranked servers with a rank of #8,196 for player hours over the past seven days.
Server information
What is the online status and reliability of Local Dev Server?
Currently offline, Local Dev Server was last seen 41 hours ago. In the last 7 full days, it was up for 51 of 168 hours, which is 30% uptime. Rust Player Count recorded it for the first time on 16 September 2026.
What is the Rust version for Local Dev Server?
Windows hosts Local Dev Server, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Local Dev Server serve?
No region is published by Local Dev Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 50.20.242.36:28015.
Wipe information
What wipe pattern does Local Dev Server follow?
None of the resets on Local Dev Server count as wipes, since it refreshes the world every few hours without a schedule.
Join the server
How can I connect to Local Dev Server?
Joining is done by opening the console (F1) and running client.connect 50.20.242.36:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.