Rust Player Count
40,959 playing now

Online50.35.89.41:28015checked 10m ago

Delimited Gaming Private PvE

vanilla
Players now 0/ ?
7-day average 0 peak 2
Rank #5,324 top 24%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.8 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 2

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:59 UTC4d ago 2 – running 1
Fri 2 Oct, 22:53 UTC11d ago 1 halved by day 2 6.9 days 0
Thu 1 Oct, 22:42 UTC FW12d ago 1 – 1 days 0
Sun 27 Sep, 02:34 UTC17d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 153/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average 97/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average 412/ 450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 106/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 29/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 110/ 150

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Delimited Gaming Private PvE?

No gather rate appears in the name of Delimited Gaming Private PvE. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on Delimited Gaming Private PvE?

Delimited Gaming Private PvE runs a procedural map of size 4,800 with seed 318887581, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Delimited Gaming Private PvE be found in Rust Player Count lists and filters?

These Rust Player Count lists include Delimited Gaming Private PvE: Best Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Delimited Gaming Private PvE?

For the game's server browser, Delimited Gaming Private PvE publishes: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Delimited Gaming Private PvE?

The current player count on Delimited Gaming Private PvE is 0. The average player count for the last seven days is 0, and the highest point was 2. The busiest time in the last 48 hours was 03:00 UTC, with an average of 1 players.

Where does Delimited Gaming Private PvE sit in the rankings?

Delimited Gaming Private PvE is in the top 24% of all ranked servers with a rank of #5,324 for player hours over the past seven days.

Server details

What is the uptime and reliability of Delimited Gaming Private PvE?

Right now, Delimited Gaming Private PvE is up. The uptime it gives suggests it restarted about 4 days 4 hours ago. In the last 7 full days, it was up for 149 of 168 hours, which is 89% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Delimited Gaming Private PvE?

On Linux, Delimited Gaming Private PvE runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Delimited Gaming Private PvE serve?

No region is published by Delimited Gaming Private PvE. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 50.35.89.41:28015.

How well does Delimited Gaming Private PvE perform?

Over the last 48 hours, the average server fps was 232, and it never dropped below 215. Up to 134,003 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,420 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on Delimited Gaming Private PvE when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd went below half by day 2.

When does Delimited Gaming Private PvE wipe?

No next wipe can be predicted for Delimited Gaming Private PvE, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 4 days 5 hours.

Join the server

How can I connect to Delimited Gaming Private PvE?

To get in, press F1 in Rust and enter client.connect 50.35.89.41:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.