Rust Player Count
41,514 playing now

Online50.47.85.162:28015checked 10m ago

ILGaming Rust

quad softcore
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,568 top 29%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 29% of all ranked servers, and #373 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1quad · monthly · 120 on average 96/ 350
[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average 41/ 400
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average 98/ 150
LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average 16/ 200
[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average 0/ 200
[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average 0/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern ILGaming Rust?

No gather rate appears in the name of ILGaming Rust. No more than 4 players in a group (quad). The server runs softcore, A less harsh mode by Facepunch: you keep part of your loot. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on ILGaming Rust?

ILGaming Rust runs a procedural map of size 3,500 with seed 569563, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can ILGaming Rust be found in Rust Player Count lists and filters?

The Rust Player Count lists that ILGaming Rust fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

How should you interpret the tags on ILGaming Rust?

For the game's server browser, ILGaming Rust publishes: gmsoftcore (Game mode): This uses softcore, the easier ruleset; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on ILGaming Rust?

Right now, 0 players are on ILGaming Rust, which has 50 slots. The seven-day average is 0 players, with a peak of 2.

Where does ILGaming Rust sit in the rankings?

ILGaming Rust is in the top 29% of all ranked servers with a rank of #6,568 for player hours over the past seven days. It is #373 among quad servers.

Server information

How reliable is ILGaming Rust, and is it online?

You can find ILGaming Rust online at the moment. It reports an uptime that puts the last restart at roughly 5 days 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 3 October 2026.

What Rust version is used on ILGaming Rust?

On Linux, ILGaming Rust runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find ILGaming Rust?

A region is not published by ILGaming Rust. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 50.47.85.162:28015.

What is the performance like on ILGaming Rust?

In the last 48 hours, it averaged 23 server fps, with a low of 8. Up to 67,890 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,844 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

How often does ILGaming Rust wipe?

Too few wipes are recorded for ILGaming Rust to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 5 hours ago.

How to join

What steps are needed to join ILGaming Rust?

Open the Rust console with F1, then type client.connect 50.47.85.162:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode This uses softcore, the easier ruleset.
mp50
Max players Capacity: 50 slots.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.