Rust Player Count
34,594 playing now

OnlineEU51.148.167.242:11701checked 10m ago

Potato HQ [BuildServer + NoRaid + NoAttack]

monthly wipes vanillamoddedcarbon
Players now 0/ 100 0% full
7-day average 1 peak 6
Rank #4,075 top 18% · #1427 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

Wipe-day peak 4 players, last three wipes

Coming wipes

22d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average 6/ 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average 5/ 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average 2/ 40
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average 43/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 77/ 100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average 6/ 150

Quick answers

from the figures on this page

Settings and map

Which rules govern Potato HQ [BuildServer + NoRaid + NoAttack]?

A gather rate is absent from the name of Potato HQ [BuildServer + NoRaid + NoAttack]. Groups are capped at 8 players, the default in the game. build & creative is the game mode, building sandbox, no gathering. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

Which map is running on Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] runs a procedural map of size 5,000 with seed 77491106, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Potato HQ [BuildServer + NoRaid + NoAttack] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Potato HQ [BuildServer + NoRaid + NoAttack]: Rust build and creative servers, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?

These are the tags Potato HQ [BuildServer + NoRaid + NoAttack] publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^k (Build server): Design and rehearse base layouts; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): You can find it in the Europe section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Potato HQ [BuildServer + NoRaid + NoAttack] have?

0 of 100 slots are filled on Potato HQ [BuildServer + NoRaid + NoAttack] right now. The average player count for the last seven days is 1, and the highest point was 6. The highest average in the last 48 hours was 4 players at 19:00 UTC.

Where does Potato HQ [BuildServer + NoRaid + NoAttack] sit in the rankings?

In the last seven days, Potato HQ [BuildServer + NoRaid + NoAttack] is #4,075 for player hours, #1,427 in Europe, and within the top 18% of ranked servers.

Server details

What is the uptime and reliability of Potato HQ [BuildServer + NoRaid + NoAttack]?

Right now, Potato HQ [BuildServer + NoRaid + NoAttack] is up. It reports an uptime that puts the last restart at roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Potato HQ [BuildServer + NoRaid + NoAttack]?

Windows hosts Potato HQ [BuildServer + NoRaid + NoAttack], which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Potato HQ [BuildServer + NoRaid + NoAttack]?

Its EU tag shows Potato HQ [BuildServer + NoRaid + NoAttack] lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 51.148.167.242:11701.

What is the performance like on Potato HQ [BuildServer + NoRaid + NoAttack]?

The server ran at an average of 38 fps over the last 48 hours, never falling below 5. Up to 149,459 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,431 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on Potato HQ [BuildServer + NoRaid + NoAttack] during a wipe?

The average busiest point in recent wipes reached 4 players. The latest wipe saw its biggest crowd 19 hours in.

What wipe pattern does Potato HQ [BuildServer + NoRaid + NoAttack] follow?

Monthly force wipes are the sole wipes on Potato HQ [BuildServer + NoRaid + NoAttack]. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 10 hours ago. The tags show a wipe schedule set to monthly.

How to join

What is the process to join Potato HQ [BuildServer + NoRaid + NoAttack]?

Joining is done by opening the console (F1) and running client.connect 51.148.167.242:11701. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://discord.com/invite/uAuHaxe2ve is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,^k,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^k
Build server Design and rehearse base layouts.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.