Online51.161.145.150:28015checked 8m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 618226138, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What information do the tags on A Shockbyte Rust Server convey?
For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on A Shockbyte Rust Server?
Right now, 0 players are on A Shockbyte Rust Server, which has 30 slots. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 1 players at 01:00 UTC.
Where does A Shockbyte Rust Server sit in the rankings?
A Shockbyte Rust Server is in the top 53% of all ranked servers with a rank of #11,644 for player hours over the past seven days.
Server details
What is the uptime and reliability of A Shockbyte Rust Server?
You can find A Shockbyte Rust Server online at the moment. Based on the uptime it reports, the last restart was about 8 hours ago. 18 October 2026 is when Rust Player Count first saw it.
What is the Rust version for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 51.161.145.150:28015.
Is A Shockbyte Rust Server lag-free?
Over the last 48 hours, the average server fps was 217, and it never dropped below 187. The highest entity count was 44,932, covering buildings, deployables and all other objects. Peak memory use was 2,966 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
When does A Shockbyte Rust Server wipe?
The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 10 hours ago.
Connect to the server
How can I connect to A Shockbyte Rust Server?
Joining is done by opening the console (F1) and running client.connect 51.161.145.150:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp30
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.