Rust Player Count
37,866 playing now

OnlineEU51.161.198.108:60416checked 11m ago

Chernobyl Aftermath [PVE | EVENTS]

monthly wipes vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,885 top 72% · #2504 in EU
Last wipe 16h ago monthly schedule
Next wipe 21d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0123409:0018:0003:0013:0022:0007:00Wiped Wed 14 Oct, 15:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0018:0003:0013:0022:0007:00Wiped Wed 14 Oct, 15:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence

Coming wipes

21d 10hThu 5 Nov, 19:00 UTC FW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:36 UTC16h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 17/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average 6/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average 69/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 14.10EU · groups of 16+ · monthly · 59 on average 112/ 1000

Quick answers

from the figures on this page

Settings and map

What are the server rules for Chernobyl Aftermath [PVE | EVENTS]?

No gather rate appears in the name of Chernobyl Aftermath [PVE | EVENTS]. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

Which map is running on Chernobyl Aftermath [PVE | EVENTS]?

The game generates a procedural map of size 1,000 with seed 1 for Chernobyl Aftermath [PVE | EVENTS]. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Chernobyl Aftermath [PVE | EVENTS] be found in Rust Player Count lists and filters?

The Rust Player Count lists that Chernobyl Aftermath [PVE | EVENTS] fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you interpret the tags on Chernobyl Aftermath [PVE | EVENTS]?

The game's server browser reads these tags from Chernobyl Aftermath [PVE | EVENTS]: gmvanilla (Game mode): Unmodified survival gameplay; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): The server browser lists this one under Europe. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Chernobyl Aftermath [PVE | EVENTS]?

Right now, 0 players are on Chernobyl Aftermath [PVE | EVENTS], which has 100 slots. For the past week, the average number of players was 0.

Where does Chernobyl Aftermath [PVE | EVENTS] sit in the rankings?

For player hours in the last seven days, Chernobyl Aftermath [PVE | EVENTS] is #15,885 overall, #2,504 in Europe, and in the top 72% of all ranked servers.

About the server

How reliable is Chernobyl Aftermath [PVE | EVENTS], and is it online?

You can find Chernobyl Aftermath [PVE | EVENTS] online at the moment. The uptime it gives suggests it restarted about 15 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Chernobyl Aftermath [PVE | EVENTS]?

On Linux, Chernobyl Aftermath [PVE | EVENTS] runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Chernobyl Aftermath [PVE | EVENTS]?

Its EU tag shows Chernobyl Aftermath [PVE | EVENTS] lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 51.161.198.108:60416.

Is Chernobyl Aftermath [PVE | EVENTS] lag-free?

Over the last 48 hours, the average server fps was 236, and it never dropped below 220. Up to 4,415 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,063 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

When does Chernobyl Aftermath [PVE | EVENTS] wipe?

Wipes happen once a month on Chernobyl Aftermath [PVE | EVENTS], along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 16 hours ago. Its tags declare wipes on a monthly schedule.

Join the server

What steps are needed to join Chernobyl Aftermath [PVE | EVENTS]?

Joining is done by opening the console (F1) and running client.connect 51.161.198.108:60416. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.