Rust Player Count
77,590 playing now

Offline51.161.198.14:5001checked 5d ago

[AU/NZ] Fusion - One Grid

moddedoxide
Players now 0/ 75 0% full
7-day average 0 peak –
Rank #15,892 top 72%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:53 UTC11d ago 0 – running 0
Wed 30 Sep, 12:00 UTC14d ago 1 halved by day 1 2.4 days 0
Wed 30 Sep, 04:50 UTC14d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average 0/ 50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 147 on average 30/ 100
Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average 6/ 100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average 32/ 100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average 3/ 150
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 32 on average 8/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for [AU/NZ] Fusion - One Grid?

The name of [AU/NZ] Fusion - One Grid does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on [AU/NZ] Fusion - One Grid?

The game generates a procedural map of size 1,500 with seed 1337 for [AU/NZ] Fusion - One Grid. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Tags, lists and filters

Where can [AU/NZ] Fusion - One Grid be found in Rust Player Count lists and filters?

The Rust Player Count lists that [AU/NZ] Fusion - One Grid fits are: Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on [AU/NZ] Fusion - One Grid?

The game's server browser reads these tags from [AU/NZ] Fusion - One Grid: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on [AU/NZ] Fusion - One Grid?

Currently offline, [AU/NZ] Fusion - One Grid was last seen 5 days 13 hours ago. The average player count for the past seven days is 0.

How does [AU/NZ] Fusion - One Grid compare in server rankings?

[AU/NZ] Fusion - One Grid is in the top 72% of all ranked servers with a rank of #15,892 for player hours over the past seven days.

Server information

What is the online status and reliability of [AU/NZ] Fusion - One Grid?

[AU/NZ] Fusion - One Grid is down at the moment and was last seen 5 days 13 hours ago. It was up 33% of the time over the last 7 full days, 55 of 168 hours. Its first appearance in Rust Player Count was on 30 September 2026.

What Rust version is used on [AU/NZ] Fusion - One Grid?

On Linux, [AU/NZ] Fusion - One Grid runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

What region does [AU/NZ] Fusion - One Grid serve?

Without a region tag from [AU/NZ] Fusion - One Grid, its name points to Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.161.198.14:5001.

Wipe information

What should you expect on [AU/NZ] Fusion - One Grid during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.

What wipe pattern does [AU/NZ] Fusion - One Grid follow?

Wipes on [AU/NZ] Fusion - One Grid come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 11 days 21 hours ago.

Connect to the server

What is the process to join [AU/NZ] Fusion - One Grid?

Open the Rust console with F1, then type client.connect 51.161.198.14:5001. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://guavahost.com/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp75
Max players The server has 75 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.