Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW12d ago | 30 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for [AU] Facepunch 1?
The name of [AU] Facepunch 1 does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Official tab in-game. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is running on [AU] Facepunch 1?
A procedural map of size 4,500 is what [AU] Facepunch 1 runs, generated by the game with seed 937701272. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Who is responsible for [AU] Facepunch 1?
A playrust.com hostname is published by [AU] Facepunch 1 and 124 other servers we track, so the same operator probably runs them.
Where can [AU] Facepunch 1 be found in Rust Player Count lists and filters?
These Rust Player Count lists include [AU] Facepunch 1: Rust tutorial servers, Oceania Rust servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What is the meaning of the tags on [AU] Facepunch 1?
These are the tags [AU] Facepunch 1 publishes for the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The usual Rust survival experience; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^t (Tutorial on): Start here with the tutorial from Facepunch if you are new; sc2 (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on [AU] Facepunch 1?
12 of 250 slots are filled on [AU] Facepunch 1 right now. The average player count for the last seven days is 14, and the highest point was 35. The highest average in the last 48 hours was 20 players at 06:00 UTC.
How does [AU] Facepunch 1 compare in server rankings?
Over the last seven days, [AU] Facepunch 1 is #919 for player hours, placing it in the top 4% of ranked servers.
About the server
How reliable is [AU] Facepunch 1, and is it online?
Right now, [AU] Facepunch 1 is up. The uptime it gives suggests it restarted about 9 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on [AU] Facepunch 1?
Windows hosts [AU] Facepunch 1, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does [AU] Facepunch 1 serve?
Without a region tag from [AU] Facepunch 1, its name points to Oceania. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 51.161.199.44:28015.
How well does [AU] Facepunch 1 perform?
In the last 48 hours, it averaged 182 server fps, with a low of 151. The maximum number of entities it carried was 141,218, which includes buildings, deployables and everything else. Memory usage reached up to 5,556 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What happens on [AU] Facepunch 1 when a wipe occurs?
The average busiest point in recent wipes reached 30 players. 41 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does [AU] Facepunch 1 follow?
The only wipes for [AU] Facepunch 1 are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 4 hours ago. Its tags declare wipes on a monthly schedule.
Connect to the server
What is the process to join [AU] Facepunch 1?
Open the Rust console with F1, then type client.connect 51.161.199.44:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Player Count
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
