Rust Player Count
45,975 playing now

Offline51.161.199.81:29015checked 12d ago

RevRust Dev Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,938 top 69%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:46 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 101/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 102/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 31/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 30/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern RevRust Dev Server?

A gather rate is absent from the name of RevRust Dev Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on RevRust Dev Server?

A procedural map of size 4,800 is what RevRust Dev Server runs, generated by the game with seed 1601604974. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Join Us Today.

Server tags

Where can RevRust Dev Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that RevRust Dev Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on RevRust Dev Server convey?

The game's server browser reads these tags from RevRust Dev Server: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running; oxidation (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does RevRust Dev Server have?

The server RevRust Dev Server is offline at present, with its last appearance 12 days 7 hours ago.

How does RevRust Dev Server compare in server rankings?

RevRust Dev Server is in the top 69% of all ranked servers with a rank of #15,938 for player hours over the past seven days.

Server information

What is the uptime and reliability of RevRust Dev Server?

RevRust Dev Server is down at the moment and was last seen 12 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for RevRust Dev Server?

Linux hosts RevRust Dev Server, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RevRust Dev Server?

No region is published by RevRust Dev Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 51.161.199.81:29015.

Wipe information

What happens on RevRust Dev Server when a wipe occurs?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does RevRust Dev Server follow?

Too few wipes are recorded for RevRust Dev Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 12 days 20 hours ago.

Join the server

What is the process to join RevRust Dev Server?

To get in, press F1 in Rust and enter client.connect 51.161.199.81:29015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode Standard vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Other

oxidation
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.