Rust Player Count
33,837 playing now

Offline51.161.209.108:20400checked 7d ago

4Netplayers Rust Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,923 top 72%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:37 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 44/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 13/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 1/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on 4Netplayers Rust Server?

The game generates a procedural map of size 4,000 with seed 1234567890 for 4Netplayers Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that 4Netplayers Rust Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on 4Netplayers Rust Server?

For the game's server browser, 4Netplayers Rust Server publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on 4Netplayers Rust Server?

The server 4Netplayers Rust Server is offline at present, with its last appearance 7 days 4 hours ago. For the past week, the average number of players was 0.

Where does 4Netplayers Rust Server sit in the rankings?

4Netplayers Rust Server is in the top 72% of all ranked servers with a rank of #15,923 for player hours over the past seven days.

About the server

What is the online status and reliability of 4Netplayers Rust Server?

4Netplayers Rust Server is down at the moment and was last seen 7 days 4 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. 28 September 2026 is when Rust Player Count first saw it.

What is the Rust version for 4Netplayers Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of 4Netplayers Rust Server?

A region is not published by 4Netplayers Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 51.161.209.108:20400.

Wipe days

What happens on 4Netplayers Rust Server when a wipe occurs?

The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does 4Netplayers Rust Server follow?

Too few wipes are recorded for 4Netplayers Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 11 days 12 hours ago.

Join the server

How can I connect to 4Netplayers Rust Server?

Open the Rust console with F1, then type client.connect 51.161.209.108:20400. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.