Rust Player Count
71,012 playing now

OnlineEU51.195.4.98:50065checked 10m ago

[ITA] CyberRust (RP)

quad moddedcarbon
Players now 1/ 40 2% full
7-day average 1 peak 4
Rank #3,564 top 16% · #1280 in EU
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 16% of all ranked servers, top 45% in EU, and #230 of the quad servers (top 28%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.8 days between real wipes
Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:42 UTC10d ago 3 – running 1
Thu 1 Oct, 18:25 UTC FW12d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average 0/ 100
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average 6/ 80
[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average 5/ 101
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 4 on average 4/ 100
RUSTUGAL | EU/PT | Vanilla+EU · quad · 4 on average 0/ 100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern [ITA] CyberRust (RP)?

A gather rate is absent from the name of [ITA] CyberRust (RP). No more than 4 players in a group (quad). The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What is the map on [ITA] CyberRust (RP)?

[ITA] CyberRust (RP) runs a procedural map of size 4,500 with seed 2122343034, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can [ITA] CyberRust (RP) be found in Rust Player Count lists and filters?

These Rust Player Count lists include [ITA] CyberRust (RP): Best Rust roleplay servers, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

What information do the tags on [ITA] CyberRust (RP) convey?

The game's server browser reads these tags from [ITA] CyberRust (RP): gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^r (Roleplay): This is a roleplay server; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on [ITA] CyberRust (RP)?

Right now, 1 players are on [ITA] CyberRust (RP), which has 40 slots. The seven-day average is 1 players, with a peak of 4. The highest average in the last 48 hours was 3 players at 18:00 UTC.

How does [ITA] CyberRust (RP) compare in server rankings?

In the last seven days, [ITA] CyberRust (RP) is #3,564 for player hours, #1,280 in Europe, and within the top 16% of ranked servers. It is #230 among quad servers.

Server details

What is the uptime and reliability of [ITA] CyberRust (RP)?

You can find [ITA] CyberRust (RP) online at the moment. The uptime it gives suggests it restarted about 8 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 29 September 2026.

What is the Rust version for [ITA] CyberRust (RP)?

Rust network protocol 2634 and build 167781 on Linux is what [ITA] CyberRust (RP) uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [ITA] CyberRust (RP)?

In Europe, [ITA] CyberRust (RP) lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 51.195.4.98:50065.

What is the performance like on [ITA] CyberRust (RP)?

The server ran at an average of 78 fps over the last 48 hours, never falling below 22. The highest entity count was 120,380, covering buildings, deployables and all other objects. Memory usage reached up to 3,966 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on [ITA] CyberRust (RP) when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 27 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does [ITA] CyberRust (RP) follow?

Too few wipes are recorded for [ITA] CyberRust (RP) to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 10 days 22 hours ago.

Join the server

What steps are needed to join [ITA] CyberRust (RP)?

Open the Rust console with F1, then type client.connect 51.195.4.98:50065. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://www.cyberpub404.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^r,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts4
Group limit The maximum team size is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.