OnlineEU51.195.4.98:50065checked 10m ago
[ITA] CyberRust (RP)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 45% in EU, and #230 of the quad servers (top 28%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:42 UTC10d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:25 UTC FW12d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern [ITA] CyberRust (RP)?
A gather rate is absent from the name of [ITA] CyberRust (RP). No more than 4 players in a group (quad). The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
What is the map on [ITA] CyberRust (RP)?
[ITA] CyberRust (RP) runs a procedural map of size 4,500 with seed 2122343034, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can [ITA] CyberRust (RP) be found in Rust Player Count lists and filters?
These Rust Player Count lists include [ITA] CyberRust (RP): Best Rust roleplay servers, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
What information do the tags on [ITA] CyberRust (RP) convey?
The game's server browser reads these tags from [ITA] CyberRust (RP): gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^r (Roleplay): This is a roleplay server; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
What is the player count on [ITA] CyberRust (RP)?
Right now, 1 players are on [ITA] CyberRust (RP), which has 40 slots. The seven-day average is 1 players, with a peak of 4. The highest average in the last 48 hours was 3 players at 18:00 UTC.
How does [ITA] CyberRust (RP) compare in server rankings?
In the last seven days, [ITA] CyberRust (RP) is #3,564 for player hours, #1,280 in Europe, and within the top 16% of ranked servers. It is #230 among quad servers.
Server details
What is the uptime and reliability of [ITA] CyberRust (RP)?
You can find [ITA] CyberRust (RP) online at the moment. The uptime it gives suggests it restarted about 8 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 29 September 2026.
What is the Rust version for [ITA] CyberRust (RP)?
Rust network protocol 2634 and build 167781 on Linux is what [ITA] CyberRust (RP) uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of [ITA] CyberRust (RP)?
In Europe, [ITA] CyberRust (RP) lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 51.195.4.98:50065.
What is the performance like on [ITA] CyberRust (RP)?
The server ran at an average of 78 fps over the last 48 hours, never falling below 22. The highest entity count was 120,380, covering buildings, deployables and all other objects. Memory usage reached up to 3,966 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What happens on [ITA] CyberRust (RP) when a wipe occurs?
Across its recent wipes, the busiest times averaged 2 players. 27 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does [ITA] CyberRust (RP) follow?
Too few wipes are recorded for [ITA] CyberRust (RP) to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 10 days 22 hours ago.
Join the server
What steps are needed to join [ITA] CyberRust (RP)?
Open the Rust console with F1, then type client.connect 51.195.4.98:50065. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://www.cyberpub404.net/.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^r,EU,gmrust,cs167781,ts4
Game
gmrust
mp40
ts4
v2634
cs167781
ptrak
$r?
Gameplay
^r
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
