Rust Player Count
43,831 playing now

OnlineEU51.195.63.11:20500checked 9m ago

Trinity Rust

weekly wipes vanillamoddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,960 top 71% · #2512 in EU
Last wipe 10d ago weekly schedule
Next wipe 3d 5h Sat 17 Oct, 15:06 UTC

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 15:06 UTC, in 3d 5h. Its weekly schedule tag · low confidence

Usual gap 16 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

3d 5hSat 17 Oct, 15:06 UTC
10d 5hSat 24 Oct, 15:06 UTC
17d 5hSat 31 Oct, 15:06 UTC
22d 9hThu 5 Nov, 19:00 UTC FW
24d 5hSat 7 Nov, 15:06 UTC
31d 5hSat 14 Nov, 15:06 UTC
38d 5hSat 21 Nov, 15:06 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC10d ago 0 – running 0
Thu 17 Sep, 14:47 UTC26d ago 0 – 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 91/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 3/ 200
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average 7/ 175
TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average 32/ 100
Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average 4/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Trinity Rust?

The name of Trinity Rust does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What is the map on Trinity Rust?

A procedural map of size 1,024 is what Trinity Rust runs, generated by the game with seed 571345021. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: CraggyIsland.

Server tags

Where can Trinity Rust be found in Rust Player Count lists and filters?

These Rust Player Count lists include Trinity Rust: EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Trinity Rust?

These are the tags Trinity Rust publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Trinity Rust?

With 100 slots, Trinity Rust has 0 players at the moment. For the past week, the average number of players was 0.

How does Trinity Rust compare in server rankings?

Trinity Rust ranks #15,960 for player hours over the past seven days, #2,512 in Europe, and is in the top 71% of all ranked servers.

About the server

What is the online status and reliability of Trinity Rust?

Right now, Trinity Rust is up. The uptime it gives suggests it restarted about 43 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Trinity Rust?

On Linux, Trinity Rust runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Trinity Rust?

In Europe, Trinity Rust lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.195.63.11:20500.

Is Trinity Rust lag-free?

The server ran at an average of 254 fps over the last 48 hours, never falling below 210. The highest entity count was 3,098, covering buildings, deployables and all other objects. At its highest, it used 5,865 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on Trinity Rust on wipe day?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Trinity Rust wipe?

With too few of Trinity Rust's wipes on record to verify the schedule, the tag guides the prediction. On Saturday 17 October at 15:06 UTC the next wipe is expected. It has been running its current world for 10 days 18 hours. Its tags show wipes happening every week.

How to join

How can I connect to Trinity Rust?

Joining is done by opening the console (F1) and running client.connect 51.195.63.11:20500. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://hosting.alkad.org/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.