Rust Player Count
44,598 playing now

OnlineEU51.195.88.143:20550checked 10m ago

Test server

monthly wipes vanillamoddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,880 top 72% · #2504 in EU
Last wipe 12d ago monthly schedule
Next wipe 21d 9h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence

Usual gap 7.2 days between real wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

21d 9hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:10 UTC12d ago 0 – running 0
Fri 25 Sep, 09:41 UTC20d ago 1 halved by day 1 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 25/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average 9/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average 77/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 14.10EU · groups of 16+ · monthly · 59 on average 151/ 1000

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Test server?

No gather rate appears in the name of Test server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What map is used on Test server?

A procedural map of size 1,500 is what Test server runs, generated by the game with seed 712372. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Test server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Test server: EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Test server?

These are the tags Test server publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Test server?

0 of 10 slots are filled on Test server right now. For the past week, the average number of players was 0.

How does Test server compare in server rankings?

For player hours in the last seven days, Test server is #15,880 overall, #2,504 in Europe, and in the top 72% of all ranked servers.

Server information

How reliable is Test server, and is it online?

You can find Test server online at the moment. The uptime it gives suggests it restarted about 6 hours ago. In the last 7 full days, it was up for 145 of 168 hours, which is 86% uptime. 19 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Test server?

Linux hosts Test server, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Test server?

In Europe, Test server lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 51.195.88.143:20550.

Is Test server lag-free?

Over the last 48 hours, the average server fps was 224, and it never dropped below 183. The maximum number of entities it carried was 9,687, which includes buildings, deployables and everything else. Peak memory use was 1,228 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on Test server when a wipe occurs?

The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does Test server follow?

Monthly force wipes are the sole wipes on Test server. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 19 hours ago. Its tags declare wipes on a monthly schedule.

Join the server

What is the process to join Test server?

To get in, press F1 in Rust and enter client.connect 51.195.88.143:20550. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.