Rust Player Count
44,429 playing now

Online51.210.222.116:28015checked 13m ago

[ESP] PRUEBAS DEVCORE

vanillamoddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #11,942 top 54%
Last wipe 8h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123412:0014:0016:0019:0021:0023:00Wiped Wed 14 Oct, 15:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304012:0014:0016:0019:0021:0023:00Wiped Wed 14 Oct, 15:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 8.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:05 UTC12h ago – – running 0
Thu 8 Oct, 21:45 UTC6d ago 1 – – 0
Mon 28 Sep, 08:27 UTC16d ago 1 halved by day 1 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 28/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 18/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 11/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for [ESP] PRUEBAS DEVCORE?

No gather rate appears in the name of [ESP] PRUEBAS DEVCORE. Group size is limited to 20 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What is the map on [ESP] PRUEBAS DEVCORE?

[ESP] PRUEBAS DEVCORE runs a procedural map of size 4,500 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: ESP RUSTANOOBS PVE.

Tags, lists and filters

Where can [ESP] PRUEBAS DEVCORE be found in Rust Player Count lists and filters?

These Rust Player Count lists include [ESP] PRUEBAS DEVCORE: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on [ESP] PRUEBAS DEVCORE convey?

For the game's server browser, [ESP] PRUEBAS DEVCORE publishes: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): The server has 50 slots; ts20 (Group limit): Teams are capped at 20 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does [ESP] PRUEBAS DEVCORE have?

0 of 50 slots are filled on [ESP] PRUEBAS DEVCORE right now. With a peak of 1, the average over seven days is 0 players.

What position does [ESP] PRUEBAS DEVCORE hold among Rust servers?

For player hours in the last seven days, [ESP] PRUEBAS DEVCORE ranks #11,942 and is in the top 54% of all ranked servers.

Server information

What is the uptime and reliability of [ESP] PRUEBAS DEVCORE?

[ESP] PRUEBAS DEVCORE is currently online. The uptime it gives suggests it restarted about 7 hours ago. For the last 7 full days, it was online for 46 of 168 hours, a 27% uptime. Rust Player Count recorded it for the first time on 28 September 2026.

What Rust version is used on [ESP] PRUEBAS DEVCORE?

Linux hosts [ESP] PRUEBAS DEVCORE, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does [ESP] PRUEBAS DEVCORE serve?

No region is published by [ESP] PRUEBAS DEVCORE. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.210.222.116:28015.

How well does [ESP] PRUEBAS DEVCORE perform?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The highest entity count was 133,590, covering buildings, deployables and all other objects. Peak memory use was 4,515 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on [ESP] PRUEBAS DEVCORE during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 3 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does [ESP] PRUEBAS DEVCORE follow?

With irregular wipe times on [ESP] PRUEBAS DEVCORE, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 8 hours ago.

Connect to the server

How can I connect to [ESP] PRUEBAS DEVCORE?

To get in, press F1 in Rust and enter client.connect 51.210.222.116:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/G77FHayXCR.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts20

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players The server has 50 slots.
ts20
Group limit Teams are capped at 20 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.