Rust Player Count
40,744 playing now

OnlineNA51.222.244.171:25575checked 8m ago

Legion Network | Detroit US | Custom Map

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #13,990 top 65% · #1458 in NA
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 27 on average 20/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 26 on average 34/ 50
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 24 on average 83/ 100
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 22 on average 88/ 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 12 on average 4/ 150
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 9 on average 10/ 90

Quick answers

from the figures on this page

Settings and map

Which rules govern Legion Network | Detroit US | Custom Map?

A gather rate is absent from the name of Legion Network | Detroit US | Custom Map. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on Legion Network | Detroit US | Custom Map?

A procedural map of size 4,000 is what Legion Network | Detroit US | Custom Map runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Tags and filters

Where can Legion Network | Detroit US | Custom Map be found in Rust Player Count lists and filters?

These Rust Player Count lists include Legion Network | Detroit US | Custom Map: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on Legion Network | Detroit US | Custom Map convey?

For the game's server browser, Legion Network | Detroit US | Custom Map publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2635 (Protocol): Joining requires the same protocol: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Legion Network | Detroit US | Custom Map?

0 of 50 slots are filled on Legion Network | Detroit US | Custom Map right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 07:00 UTC, averaging 0 players.

How does Legion Network | Detroit US | Custom Map compare in server rankings?

In the last seven days, Legion Network | Detroit US | Custom Map is #13,990 for player hours, #1,458 in North America, and within the top 65% of ranked servers.

About the server

What is the online status and reliability of Legion Network | Detroit US | Custom Map?

Legion Network | Detroit US | Custom Map is currently online. It reports an uptime that puts the last restart at roughly 7 minutes ago. For the last 1 full day, it was online for 24 of 24 hours, a 100% uptime. 21 October 2026 is when Rust Player Count first saw it.

What is the Rust version for Legion Network | Detroit US | Custom Map?

On Linux, Legion Network | Detroit US | Custom Map runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Legion Network | Detroit US | Custom Map?

With its NA tag, Legion Network | Detroit US | Custom Map lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 51.222.244.171:25575.

How well does Legion Network | Detroit US | Custom Map perform?

Over the last 48 hours, the average server fps was 209, and it never dropped below 184. The maximum number of entities it carried was 97,848, which includes buildings, deployables and everything else. At its highest, it used 3,119 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does Legion Network | Detroit US | Custom Map wipe?

With so few of Legion Network | Detroit US | Custom Map's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 2 days 1 hours ago.

Connect to the server

How can I connect to Legion Network | Detroit US | Custom Map?

Open the Rust console with F1, then type client.connect 51.222.244.171:25575. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://discord.com/invite/jsSEd8JUn5.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2635
Protocol Joining requires the same protocol: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.