Online51.38.155.197:27890checked 13m ago
A Shockbyte x Discord Production Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:26 UTC1d ago | – | – | running | 0 |
| Sun 11 Oct, 19:15 UTC3d ago | 2 | halved by day 1 | 2 days | 0 |
| Thu 8 Oct, 22:49 UTC6d ago | 3 | halved by day 1 | 2.9 days | 0 |
| Thu 1 Oct, 15:33 UTC13d ago | 5 | halved by day 1 | 7.3 days | 0 |
| Wed 30 Sep, 15:14 UTC14d ago | 5 | – | 1 days | 0 |
| Sun 27 Sep, 18:53 UTC17d ago | 3 | halved by day 1 | 2.8 days | 0 |
| Thu 24 Sep, 20:00 UTC20d ago | 4 | halved by day 1 | 3 days | 0 |
| Wed 23 Sep, 04:52 UTC22d ago | 2 | – | 1.6 days | 0 |
| Sun 20 Sep, 16:38 UTC24d ago | 1 | halved by day 1 | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on A Shockbyte x Discord Production Rust Server?
A procedural map of size 4,500 is what A Shockbyte x Discord Production Rust Server runs, generated by the game with seed 50000. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.
Server tags
Where can A Shockbyte x Discord Production Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on A Shockbyte x Discord Production Rust Server?
For the game's server browser, A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is A Shockbyte x Discord Production Rust Server?
With 125 slots, A Shockbyte x Discord Production Rust Server has 0 players at the moment. The seven-day average is 0 players, with a peak of 3. In the past 48 hours, the peak activity occurred at 08:00 UTC, averaging 2 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
A Shockbyte x Discord Production Rust Server is in the top 34% of all ranked servers with a rank of #7,480 for player hours over the past seven days.
Server information
How reliable is A Shockbyte x Discord Production Rust Server, and is it online?
You can find A Shockbyte x Discord Production Rust Server online at the moment. The uptime it gives suggests it restarted about 33 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. Rust Player Count recorded it for the first time on 17 September 2026.
What is the Rust version for A Shockbyte x Discord Production Rust Server?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 51.38.155.197:27890.
What is the performance like on A Shockbyte x Discord Production Rust Server?
The server ran at an average of 134 fps over the last 48 hours, never falling below 107. The highest entity count was 126,876, covering buildings, deployables and all other objects. Memory usage reached up to 5,429 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What happens on A Shockbyte x Discord Production Rust Server when a wipe occurs?
Recent wipes saw an average peak of 3 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.
When does A Shockbyte x Discord Production Rust Server wipe?
No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 36 hours ago.
Connect to the server
How can I connect to A Shockbyte x Discord Production Rust Server?
To get in, press F1 in Rust and enter client.connect 51.38.155.197:27890. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp125
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.