Rust Player Count
53,328 playing now

Online51.38.155.213:28556checked 9m ago

A Shockbyte x Discord Production Rust Server

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,319 top 70%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123413:0020:0003:0011:0018:0001:00

Hourly average and peak, UTC.

Server performance

010020030040013:0020:0003:0011:0018:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU MainEU · groups of 16+ · weekly · 568 on average 188/ 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 459 on average 146/ 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 351 on average 92/ 200
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 294 on average 155/ 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 229 on average 113/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 221 on average 85/ 125

Quick answers

from the figures on this page

Settings and map

What configuration does A Shockbyte x Discord Production Rust Server use?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What map is used on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte x Discord Production Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte x Discord Production Rust Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on A Shockbyte x Discord Production Rust Server convey?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does A Shockbyte x Discord Production Rust Server have?

0 of 40 slots are filled on A Shockbyte x Discord Production Rust Server right now. For the past week, the average number of players was 0.

How does A Shockbyte x Discord Production Rust Server compare in server rankings?

A Shockbyte x Discord Production Rust Server is in the top 70% of all ranked servers with a rank of #15,319 for player hours over the past seven days.

Server details

What is the online status and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is currently online. The uptime it gives suggests it restarted about 36 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. Rust Player Count recorded it for the first time on 23 October 2026.

What is the Rust version for A Shockbyte x Discord Production Rust Server?

Linux hosts A Shockbyte x Discord Production Rust Server, which runs Rust network protocol 2635 and build 168909. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does A Shockbyte x Discord Production Rust Server serve?

There is no region published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 51.38.155.213:28556.

What is the performance like on A Shockbyte x Discord Production Rust Server?

Over the last 48 hours, the average server fps was 251, and it never dropped below 228. The maximum number of entities it carried was 8,239, which includes buildings, deployables and everything else. Peak memory use was 2,419 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are recorded for A Shockbyte x Discord Production Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 37 hours ago.

Join the server

What steps are needed to join A Shockbyte x Discord Production Rust Server?

To get in, press F1 in Rust and enter client.connect 51.38.155.213:28556. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.