Rust Player Count
58,580 playing now

Offline51.6.180.196:28015checked 14d ago

Paul's Test Server

Players now 0/ 2 0% full
7-day average 0 peak –
Rank #16,880 top 71%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average 492/ 500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average 324/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 151/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average 249/ 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 38/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average 266/ 300

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Paul's Test Server?

A gather rate is absent from the name of Paul's Test Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

Which map is running on Paul's Test Server?

A procedural map is what Paul's Test Server runs, generated by the game.

Tags and filters

Where can Paul's Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Paul's Test Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Paul's Test Server convey?

For the game's server browser, Paul's Test Server publishes: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on Paul's Test Server?

Paul's Test Server is offline at the moment; the last time it was seen was 14 days 20 hours ago.

Where does Paul's Test Server sit in the rankings?

Over the last seven days, Paul's Test Server is #16,880 for player hours, placing it in the top 71% of ranked servers.

Server information

What is the online status and reliability of Paul's Test Server?

Paul's Test Server is down at the moment and was last seen 14 days 20 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 27 September 2026.

What Rust version is used on Paul's Test Server?

Windows hosts Paul's Test Server, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Paul's Test Server?

A region is not published by Paul's Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.6.180.196:28015.

Wipe information

How often does Paul's Test Server wipe?

Too few wipes are recorded for Paul's Test Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 16 days 23 hours ago.

Join the server

How can I connect to Paul's Test Server?

Joining is done by opening the console (F1) and running client.connect 51.6.180.196:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players 2 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.