Online51.68.155.89:27021checked 14m ago
A Rust Staging Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 09:48 UTC16d ago | 1 | – | running | 0 |
| Sun 27 Sep, 11:35 UTC17d ago | 2+1 queue | – | 0.9 days | 0 |
| Sat 26 Sep, 18:53 UTC18d ago | 2+1 queue | – | 0.7 days | 1 |
| Thu 24 Sep, 18:47 UTC20d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for A Rust Staging Server?
No gather rate appears in the name of A Rust Staging Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.
What is the map on A Rust Staging Server?
A Rust Staging Server runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.
Tags, lists and filters
Where can A Rust Staging Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Rust Staging Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What information do the tags on A Rust Staging Server convey?
For the game's server browser, A Rust Staging Server publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166040 (Build): The game build is 166040; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on A Rust Staging Server?
The current player count on A Rust Staging Server is 0. For the past week, the average number of players was 0.
How does A Rust Staging Server compare in server rankings?
A Rust Staging Server is in the top 72% of all ranked servers with a rank of #15,894 for player hours over the past seven days.
Server details
What is the uptime and reliability of A Rust Staging Server?
Right now, A Rust Staging Server is up. It reports an uptime that puts the last restart at roughly 16 days 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on A Rust Staging Server?
Rust network protocol 2634 and build 166040 on Linux is what A Rust Staging Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of A Rust Staging Server?
No region is published by A Rust Staging Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 51.68.155.89:27021.
How well does A Rust Staging Server perform?
In the last 48 hours, it averaged 226 server fps, with a low of 213. Up to 96,817 entities were present, including buildings, deployables and other world objects. Peak memory use was 6,121 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What happens on A Rust Staging Server when a wipe occurs?
Across its recent wipes, the busiest times averaged 2 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
When does A Rust Staging Server wipe?
No next wipe can be predicted for A Rust Staging Server, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 16 days 20 hours ago.
Connect to the server
What steps are needed to join A Rust Staging Server?
To get in, press F1 in Rust and enter client.connect 51.68.155.89:27021. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166040,ts8
Game
gmvanilla
mp0
ts8
v2634
cs166040
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.