Offline51.79.214.157:26868checked 12h ago
KoreaBack
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for KoreaBack?
A gather rate is absent from the name of KoreaBack. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on KoreaBack?
The game generates a procedural map of size 3,300 with seed 2028703197 for KoreaBack. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can KoreaBack be found in Rust Player Count lists and filters?
The Rust Player Count lists that KoreaBack fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on KoreaBack?
These are the tags KoreaBack publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on KoreaBack?
The server KoreaBack is offline at present, with its last appearance 12 hours ago. The average player count for the past seven days is 0.
What position does KoreaBack hold among Rust servers?
KoreaBack is in the top 72% of all ranked servers with a rank of #15,912 for player hours over the past seven days.
Server details
What is the online status and reliability of KoreaBack?
KoreaBack is down at the moment and was last seen 12 hours ago. The uptime it gives suggests it restarted about 13 days 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 23 September 2026 is when Rust Player Count first saw it.
What Rust version is used on KoreaBack?
Rust network protocol 2633 and build 165217 on Linux is what KoreaBack uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of KoreaBack?
There is no region published by KoreaBack. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 51.79.214.157:26868.
Is KoreaBack lag-free?
Over the last 48 hours, the average server fps was 228, and it never dropped below 215. Up to 57,026 entities were present, including buildings, deployables and other world objects. Peak memory use was 5,441 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
When does KoreaBack wipe?
Too few wipes are recorded for KoreaBack to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 21 days 10 hours ago.
Connect to the server
What steps are needed to join KoreaBack?
Open the Rust console with F1, then type client.connect 51.79.214.157:26868. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.