Online51.79.46.241:29144checked 14m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:03 UTC11h ago | – | – | running | 0 |
| Thu 17 Sep, 13:21 UTC27d ago | 4 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern A Shockbyte Rust Server?
A gather rate is absent from the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on A Shockbyte Rust Server?
The game generates a procedural map of size 3,000 with seed 1153923490 for A Shockbyte Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you interpret the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is A Shockbyte Rust Server?
0 of 75 slots are filled on A Shockbyte Rust Server right now. The average player count for the past seven days is 0.
How does A Shockbyte Rust Server compare in server rankings?
Over the last seven days, A Shockbyte Rust Server is #15,922 for player hours, placing it in the top 72% of ranked servers.
Server details
How reliable is A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was about 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 17 September 2026.
What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 51.79.46.241:29144.
How well does A Shockbyte Rust Server perform?
The server ran at an average of 209 fps over the last 48 hours, never falling below 172. The maximum number of entities it carried was 48,294, which includes buildings, deployables and everything else. Memory usage reached up to 5,132 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What changes on A Shockbyte Rust Server on wipe day?
The average busiest point in recent wipes reached 4 players. 35 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 10.
What wipe pattern does A Shockbyte Rust Server follow?
With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 11 hours.
Connect to the server
How can I connect to A Shockbyte Rust Server?
To get in, press F1 in Rust and enter client.connect 51.79.46.241:29144. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.